You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Effective DisplayServer separation, rename X11 -> LinuxBSD
This commit is contained in:
committed by
Juan Linietsky
parent
4396e98834
commit
f8a79a97c7
@@ -35,6 +35,7 @@
|
||||
#include "editor/plugins/script_text_editor.h"
|
||||
#include "gdscript_extend_parser.h"
|
||||
#include "gdscript_language_protocol.h"
|
||||
#include "servers/display_server.h"
|
||||
|
||||
void GDScriptTextDocument::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("didOpen"), &GDScriptTextDocument::didOpen);
|
||||
@@ -419,7 +420,8 @@ void GDScriptTextDocument::sync_script_content(const String &p_path, const Strin
|
||||
|
||||
void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_id) {
|
||||
ScriptEditor::get_singleton()->call_deferred("_help_class_goto", p_symbol_id);
|
||||
OS::get_singleton()->move_window_to_foreground();
|
||||
|
||||
DisplayServer::get_singleton()->window_move_to_foreground();
|
||||
}
|
||||
|
||||
Array GDScriptTextDocument::find_symbols(const lsp::TextDocumentPositionParams &p_location, List<const lsp::DocumentSymbol *> &r_list) {
|
||||
|
||||
Reference in New Issue
Block a user