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Improve save handling for built-in scripts

This commit is contained in:
kobewi
2021-12-04 01:12:52 +01:00
parent ade0e700f1
commit f899b76747
6 changed files with 94 additions and 45 deletions

View File

@@ -321,6 +321,7 @@ class ScriptEditor : public PanelContainer {
void _add_callback(Object *p_obj, const String &p_function, const PoolStringArray &p_args);
void _res_saved_callback(const Ref<Resource> &p_res);
void _scene_saved_callback(const String &p_path);
bool trim_trailing_whitespace_on_save;
bool use_space_indentation;