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synced 2025-11-06 12:20:30 +00:00
-Changed how operators work, any shape can operate on any other
-Added some break condition for bad poly data to avoid editor freezes
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@@ -34,6 +34,14 @@ bool CSGShape::is_root_shape() const {
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return !parent;
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}
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void CSGShape::set_snap(float p_snap) {
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snap = p_snap;
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}
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float CSGShape::get_snap() const {
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return snap;
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}
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void CSGShape::_make_dirty() {
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if (!is_inside_tree())
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@@ -60,7 +68,61 @@ CSGBrush *CSGShape::_get_brush() {
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memdelete(brush);
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}
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brush = NULL;
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brush = _build_brush(&node_aabb);
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CSGBrush *n = _build_brush();
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for (int i = 0; i < get_child_count(); i++) {
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CSGShape *child = Object::cast_to<CSGShape>(get_child(i));
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if (!child)
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continue;
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if (!child->is_visible_in_tree())
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continue;
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CSGBrush *n2 = child->_get_brush();
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if (!n2)
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continue;
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if (!n) {
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n = memnew(CSGBrush);
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n->copy_from(*n2, child->get_transform());
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} else {
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CSGBrush *nn = memnew(CSGBrush);
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CSGBrush *nn2 = memnew(CSGBrush);
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nn2->copy_from(*n2, child->get_transform());
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CSGBrushOperation bop;
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switch (child->get_operation()) {
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case CSGShape::OPERATION_UNION: bop.merge_brushes(CSGBrushOperation::OPERATION_UNION, *n, *nn2, *nn, snap); break;
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case CSGShape::OPERATION_INTERSECTION: bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap); break;
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case CSGShape::OPERATION_SUBTRACTION: bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap); break;
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}
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memdelete(n);
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memdelete(nn2);
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n = nn;
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}
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}
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if (n) {
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AABB aabb;
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for (int i = 0; i < n->faces.size(); i++) {
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for (int j = 0; j < 3; j++) {
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if (i == 0 && j == 0)
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aabb.position = n->faces[i].vertices[j];
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else
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aabb.expand_to(n->faces[i].vertices[j]);
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}
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}
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node_aabb = aabb;
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} else {
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node_aabb = AABB();
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}
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brush = n;
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dirty = false;
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}
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@@ -307,23 +369,6 @@ void CSGShape::_validate_property(PropertyInfo &property) const {
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//hide collision if not root
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property.usage = PROPERTY_USAGE_NOEDITOR;
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}
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if (is_inside_tree() && property.name.begins_with("operation")) {
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//hide operation for first node or root
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if (is_root_shape()) {
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property.usage = PROPERTY_USAGE_NOEDITOR;
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} else {
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for (int i = 0; i < get_parent()->get_child_count(); i++) {
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CSGShape *s = Object::cast_to<CSGShape>(get_parent()->get_child(i));
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if (!s)
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continue;
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if (s == this) {
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property.usage = PROPERTY_USAGE_NOEDITOR;
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}
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break;
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}
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}
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}
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}
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void CSGShape::_bind_methods() {
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@@ -337,8 +382,12 @@ void CSGShape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_use_collision", "operation"), &CSGShape::set_use_collision);
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ClassDB::bind_method(D_METHOD("is_using_collision"), &CSGShape::is_using_collision);
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ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CSGShape::set_snap);
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ClassDB::bind_method(D_METHOD("get_snap"), &CSGShape::get_snap);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "operation", PROPERTY_HINT_ENUM, "Union,Intersection,Subtraction"), "set_operation", "get_operation");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_collision"), "set_use_collision", "is_using_collision");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_RANGE, "0.0001,1,0.001"), "set_snap", "get_snap");
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BIND_CONSTANT(OPERATION_UNION);
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BIND_CONSTANT(OPERATION_INTERSECTION);
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@@ -352,6 +401,7 @@ CSGShape::CSGShape() {
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parent = NULL;
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use_collision = false;
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operation = OPERATION_UNION;
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snap = 0.001;
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}
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CSGShape::~CSGShape() {
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@@ -362,79 +412,12 @@ CSGShape::~CSGShape() {
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}
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//////////////////////////////////
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CSGBrush *CSGCombiner::_build_brush(AABB *r_aabb) {
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CSGBrush *CSGCombiner::_build_brush() {
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CSGBrush *n = NULL;
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for (int i = 0; i < get_child_count(); i++) {
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CSGShape *child = Object::cast_to<CSGShape>(get_child(i));
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if (!child)
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continue;
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if (!child->is_visible_in_tree())
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continue;
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CSGBrush *n2 = child->_get_brush();
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if (!n2)
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continue;
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if (!n) {
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n = memnew(CSGBrush);
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n->copy_from(*n2, child->get_transform());
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} else {
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CSGBrush *nn = memnew(CSGBrush);
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CSGBrush *nn2 = memnew(CSGBrush);
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nn2->copy_from(*n2, child->get_transform());
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CSGBrushOperation bop;
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switch (child->get_operation()) {
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case CSGShape::OPERATION_UNION: bop.merge_brushes(CSGBrushOperation::OPERATION_UNION, *n, *nn2, *nn, snap); break;
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case CSGShape::OPERATION_INTERSECTION: bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap); break;
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case CSGShape::OPERATION_SUBTRACTION: bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap); break;
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}
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memdelete(n);
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memdelete(nn2);
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n = nn;
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}
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}
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if (n) {
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AABB aabb;
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for (int i = 0; i < n->faces.size(); i++) {
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for (int j = 0; j < 3; j++) {
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if (i == 0 && j == 0)
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aabb.position = n->faces[i].vertices[j];
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else
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aabb.expand_to(n->faces[i].vertices[j]);
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}
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}
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*r_aabb = aabb;
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} else {
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*r_aabb = AABB();
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}
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return n;
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}
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void CSGCombiner::set_snap(float p_snap) {
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snap = p_snap;
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}
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float CSGCombiner::get_snap() const {
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return snap;
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}
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void CSGCombiner::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CSGCombiner::set_snap);
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ClassDB::bind_method(D_METHOD("get_snap"), &CSGCombiner::get_snap);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_RANGE, "0.0001,1,0.001"), "set_snap", "get_snap");
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return NULL; //does not build anything
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}
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CSGCombiner::CSGCombiner() {
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snap = 0.001;
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}
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/////////////////////
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@@ -484,7 +467,7 @@ CSGPrimitive::CSGPrimitive() {
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/////////////////////
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CSGBrush *CSGMesh::_build_brush(AABB *r_aabb) {
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CSGBrush *CSGMesh::_build_brush() {
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if (!mesh.is_valid())
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return NULL;
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@@ -494,8 +477,6 @@ CSGBrush *CSGMesh::_build_brush(AABB *r_aabb) {
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PoolVector<Ref<Material> > materials;
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PoolVector<Vector2> uvs;
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*r_aabb = AABB();
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for (int i = 0; i < mesh->get_surface_count(); i++) {
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if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
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@@ -665,7 +646,7 @@ Ref<Mesh> CSGMesh::get_mesh() {
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////////////////////////////////
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CSGBrush *CSGSphere::_build_brush(AABB *r_aabb) {
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CSGBrush *CSGSphere::_build_brush() {
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// set our bounding box
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@@ -781,9 +762,6 @@ CSGBrush *CSGSphere::_build_brush(AABB *r_aabb) {
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brush->build_from_faces(faces, uvs, smooth, materials, invert);
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if (r_aabb) {
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*r_aabb = AABB(Vector3(-radius, -radius, -radius), Vector3(radius * 2, radius * 2, radius * 2));
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}
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return brush;
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}
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@@ -870,7 +848,7 @@ CSGSphere::CSGSphere() {
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///////////////
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CSGBrush *CSGBox::_build_brush(AABB *r_aabb) {
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CSGBrush *CSGBox::_build_brush() {
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// set our bounding box
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@@ -972,9 +950,6 @@ CSGBrush *CSGBox::_build_brush(AABB *r_aabb) {
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brush->build_from_faces(faces, uvs, smooth, materials, invert);
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if (r_aabb) {
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*r_aabb = AABB(Vector3(-width / 2, -height / 2, -depth / 2), Vector3(width, height, depth));
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}
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return brush;
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}
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@@ -1048,7 +1023,7 @@ CSGBox::CSGBox() {
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///////////////
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CSGBrush *CSGCylinder::_build_brush(AABB *r_aabb) {
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CSGBrush *CSGCylinder::_build_brush() {
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// set our bounding box
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@@ -1181,9 +1156,6 @@ CSGBrush *CSGCylinder::_build_brush(AABB *r_aabb) {
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brush->build_from_faces(faces, uvs, smooth, materials, invert);
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if (r_aabb) {
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*r_aabb = AABB(Vector3(-radius, -height / 2, -radius), Vector3(radius * 2, height, radius * 2));
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}
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return brush;
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}
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@@ -1286,7 +1258,7 @@ CSGCylinder::CSGCylinder() {
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///////////////
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CSGBrush *CSGTorus::_build_brush(AABB *r_aabb) {
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CSGBrush *CSGTorus::_build_brush() {
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// set our bounding box
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@@ -1409,10 +1381,6 @@ CSGBrush *CSGTorus::_build_brush(AABB *r_aabb) {
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brush->build_from_faces(faces, uvs, smooth, materials, invert);
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if (r_aabb) {
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*r_aabb = AABB(Vector3(-max_radius, -radius, -max_radius), Vector3(max_radius * 2, radius * 2, max_radius * 2));
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}
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return brush;
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}
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@@ -1516,7 +1484,7 @@ CSGTorus::CSGTorus() {
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///////////////
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CSGBrush *CSGPolygon::_build_brush(AABB *r_aabb) {
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CSGBrush *CSGPolygon::_build_brush() {
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// set our bounding box
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@@ -1929,10 +1897,6 @@ CSGBrush *CSGPolygon::_build_brush(AABB *r_aabb) {
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brush->build_from_faces(faces, uvs, smooth, materials, invert);
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if (r_aabb) {
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*r_aabb = aabb;
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}
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return brush;
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}
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