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mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Fix some issues found by cppcheck.

This commit is contained in:
bruvzg
2022-04-05 13:40:26 +03:00
parent 72407a9cfb
commit f851c4aa33
163 changed files with 776 additions and 767 deletions

View File

@@ -68,7 +68,7 @@ public:
_FORCE_INLINE_ static int get_language_count() { return _language_count; }
static ScriptLanguage *get_language(int p_idx);
static void register_language(ScriptLanguage *p_language);
static void unregister_language(ScriptLanguage *p_language);
static void unregister_language(const ScriptLanguage *p_language);
static void set_reload_scripts_on_save(bool p_enable);
static bool is_reload_scripts_on_save_enabled();
@@ -438,34 +438,34 @@ class PlaceHolderScriptInstance : public ScriptInstance {
Ref<Script> script;
public:
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const;
virtual bool set(const StringName &p_name, const Variant &p_value) override;
virtual bool get(const StringName &p_name, Variant &r_ret) const override;
virtual void get_property_list(List<PropertyInfo> *p_properties) const override;
virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override;
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
virtual void get_method_list(List<MethodInfo> *p_list) const override;
virtual bool has_method(const StringName &p_method) const override;
virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
virtual void notification(int p_notification) {}
virtual void notification(int p_notification) override {}
virtual Ref<Script> get_script() const { return script; }
virtual Ref<Script> get_script() const override { return script; }
virtual ScriptLanguage *get_language() { return language; }
virtual ScriptLanguage *get_language() override { return language; }
Object *get_owner() { return owner; }
Object *get_owner() override { return owner; }
void update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values); //likely changed in editor
virtual bool is_placeholder() const { return true; }
virtual bool is_placeholder() const override { return true; }
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr);
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr);
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr) override;
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr) override;
virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const { return Vector<Multiplayer::RPCConfig>(); }
virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override { return Vector<Multiplayer::RPCConfig>(); }
PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
~PlaceHolderScriptInstance();