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Proofread and improve the whole class reference

- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
This commit is contained in:
Hugo Locurcio
2019-06-22 01:04:47 +02:00
parent 538c8eec15
commit f7f6115f76
330 changed files with 2585 additions and 2474 deletions

View File

@@ -4,7 +4,7 @@
Input event for gamepad buttons.
</brief_description>
<description>
Input event type for gamepad buttons. For joysticks see [InputEventJoypadMotion].
Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see [InputEventJoypadMotion].
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>