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-ability to set default textures in shader (needed for visual shader editing)

-work in progress new graph system (will replace current one)
-crash fix in s3m loader (out of bounds acess)
-fixed vbox overriding of separation (fixes empty line between section tabs)
This commit is contained in:
Juan Linietsky
2014-12-21 11:42:44 -03:00
parent 9783f6fc96
commit f7f197c409
23 changed files with 353 additions and 46 deletions

View File

@@ -157,6 +157,16 @@ void VisualServerRaster::shader_get_param_list(RID p_shader, List<PropertyInfo>
}
void VisualServerRaster::shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture) {
rasterizer->shader_set_default_texture_param(p_shader,p_name,p_texture);
}
RID VisualServerRaster::shader_get_default_texture_param(RID p_shader, const StringName& p_name) const{
return rasterizer->shader_get_default_texture_param(p_shader,p_name);
}
/* Material */