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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Update libwebp to 0.6.0

This commit is contained in:
volzhs
2017-02-17 23:49:40 +09:00
parent d5c2a6b76b
commit f7ef78c998
139 changed files with 10209 additions and 3709 deletions

View File

@@ -14,9 +14,12 @@
#include "./dsp.h"
#if defined(WEBP_USE_SSE2)
#include "./common_sse2.h"
#include "./lossless.h"
#include "./lossless_common.h"
#include <assert.h>
#include <emmintrin.h>
#include "./lossless.h"
//------------------------------------------------------------------------------
// Predictor Transform
@@ -75,25 +78,44 @@ static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
return (pa_minus_pb <= 0) ? a : b;
}
static WEBP_INLINE __m128i Average2_128i(uint32_t a0, uint32_t a1) {
static WEBP_INLINE void Average2_m128i(const __m128i* const a0,
const __m128i* const a1,
__m128i* const avg) {
// (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
const __m128i ones = _mm_set1_epi8(1);
const __m128i avg1 = _mm_avg_epu8(*a0, *a1);
const __m128i one = _mm_and_si128(_mm_xor_si128(*a0, *a1), ones);
*avg = _mm_sub_epi8(avg1, one);
}
static WEBP_INLINE void Average2_uint32(const uint32_t a0, const uint32_t a1,
__m128i* const avg) {
// (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
const __m128i ones = _mm_set1_epi8(1);
const __m128i A0 = _mm_cvtsi32_si128(a0);
const __m128i A1 = _mm_cvtsi32_si128(a1);
const __m128i avg1 = _mm_avg_epu8(A0, A1);
const __m128i one = _mm_and_si128(_mm_xor_si128(A0, A1), ones);
*avg = _mm_sub_epi8(avg1, one);
}
static WEBP_INLINE __m128i Average2_uint32_16(uint32_t a0, uint32_t a1) {
const __m128i zero = _mm_setzero_si128();
const __m128i A0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a0), zero);
const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero);
const __m128i sum = _mm_add_epi16(A1, A0);
const __m128i avg = _mm_srli_epi16(sum, 1);
return avg;
return _mm_srli_epi16(sum, 1);
}
static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
const __m128i avg = Average2_128i(a0, a1);
const __m128i A2 = _mm_packus_epi16(avg, avg);
const uint32_t output = _mm_cvtsi128_si32(A2);
return output;
__m128i output;
Average2_uint32(a0, a1, &output);
return _mm_cvtsi128_si32(output);
}
static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
const __m128i zero = _mm_setzero_si128();
const __m128i avg1 = Average2_128i(a0, a2);
const __m128i avg1 = Average2_uint32_16(a0, a2);
const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero);
const __m128i sum = _mm_add_epi16(avg1, A1);
const __m128i avg2 = _mm_srli_epi16(sum, 1);
@@ -104,8 +126,8 @@ static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
uint32_t a2, uint32_t a3) {
const __m128i avg1 = Average2_128i(a0, a1);
const __m128i avg2 = Average2_128i(a2, a3);
const __m128i avg1 = Average2_uint32_16(a0, a1);
const __m128i avg2 = Average2_uint32_16(a2, a3);
const __m128i sum = _mm_add_epi16(avg2, avg1);
const __m128i avg3 = _mm_srli_epi16(sum, 1);
const __m128i A0 = _mm_packus_epi16(avg3, avg3);
@@ -113,68 +135,289 @@ static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
return output;
}
static uint32_t Predictor5(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor5_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average3(left, top[0], top[1]);
return pred;
}
static uint32_t Predictor6(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor6_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(left, top[-1]);
return pred;
}
static uint32_t Predictor7(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor7_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(left, top[0]);
return pred;
}
static uint32_t Predictor8(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor8_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(top[-1], top[0]);
(void)left;
return pred;
}
static uint32_t Predictor9(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor9_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(top[0], top[1]);
(void)left;
return pred;
}
static uint32_t Predictor10(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor10_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
return pred;
}
static uint32_t Predictor11(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor11_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Select(top[0], left, top[-1]);
return pred;
}
static uint32_t Predictor12(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor12_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
return pred;
}
static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
static uint32_t Predictor13_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
return pred;
}
// Batch versions of those functions.
// Predictor0: ARGB_BLACK.
static void PredictorAdd0_SSE2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* out) {
int i;
const __m128i black = _mm_set1_epi32(ARGB_BLACK);
for (i = 0; i + 4 <= num_pixels; i += 4) {
const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
const __m128i res = _mm_add_epi8(src, black);
_mm_storeu_si128((__m128i*)&out[i], res);
}
if (i != num_pixels) {
VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i);
}
}
// Predictor1: left.
static void PredictorAdd1_SSE2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* out) {
int i;
__m128i prev = _mm_set1_epi32(out[-1]);
for (i = 0; i + 4 <= num_pixels; i += 4) {
// a | b | c | d
const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
// 0 | a | b | c
const __m128i shift0 = _mm_slli_si128(src, 4);
// a | a + b | b + c | c + d
const __m128i sum0 = _mm_add_epi8(src, shift0);
// 0 | 0 | a | a + b
const __m128i shift1 = _mm_slli_si128(sum0, 8);
// a | a + b | a + b + c | a + b + c + d
const __m128i sum1 = _mm_add_epi8(sum0, shift1);
const __m128i res = _mm_add_epi8(sum1, prev);
_mm_storeu_si128((__m128i*)&out[i], res);
// replicate prev output on the four lanes
prev = _mm_shuffle_epi32(res, (3 << 0) | (3 << 2) | (3 << 4) | (3 << 6));
}
if (i != num_pixels) {
VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i);
}
}
// Macro that adds 32-bit integers from IN using mod 256 arithmetic
// per 8 bit channel.
#define GENERATE_PREDICTOR_1(X, IN) \
static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \
int num_pixels, uint32_t* out) { \
int i; \
for (i = 0; i + 4 <= num_pixels; i += 4) { \
const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \
const __m128i other = _mm_loadu_si128((const __m128i*)&(IN)); \
const __m128i res = _mm_add_epi8(src, other); \
_mm_storeu_si128((__m128i*)&out[i], res); \
} \
if (i != num_pixels) { \
VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
} \
}
// Predictor2: Top.
GENERATE_PREDICTOR_1(2, upper[i])
// Predictor3: Top-right.
GENERATE_PREDICTOR_1(3, upper[i + 1])
// Predictor4: Top-left.
GENERATE_PREDICTOR_1(4, upper[i - 1])
#undef GENERATE_PREDICTOR_1
// Due to averages with integers, values cannot be accumulated in parallel for
// predictors 5 to 7.
GENERATE_PREDICTOR_ADD(Predictor5_SSE2, PredictorAdd5_SSE2)
GENERATE_PREDICTOR_ADD(Predictor6_SSE2, PredictorAdd6_SSE2)
GENERATE_PREDICTOR_ADD(Predictor7_SSE2, PredictorAdd7_SSE2)
#define GENERATE_PREDICTOR_2(X, IN) \
static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \
int num_pixels, uint32_t* out) { \
int i; \
for (i = 0; i + 4 <= num_pixels; i += 4) { \
const __m128i Tother = _mm_loadu_si128((const __m128i*)&(IN)); \
const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); \
const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \
__m128i avg, res; \
Average2_m128i(&T, &Tother, &avg); \
res = _mm_add_epi8(avg, src); \
_mm_storeu_si128((__m128i*)&out[i], res); \
} \
if (i != num_pixels) { \
VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
} \
}
// Predictor8: average TL T.
GENERATE_PREDICTOR_2(8, upper[i - 1])
// Predictor9: average T TR.
GENERATE_PREDICTOR_2(9, upper[i + 1])
#undef GENERATE_PREDICTOR_2
// Predictor10: average of (average of (L,TL), average of (T, TR)).
static void PredictorAdd10_SSE2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* out) {
int i, j;
__m128i L = _mm_cvtsi32_si128(out[-1]);
for (i = 0; i + 4 <= num_pixels; i += 4) {
__m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
__m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]);
__m128i avgTTR;
Average2_m128i(&T, &TR, &avgTTR);
for (j = 0; j < 4; ++j) {
__m128i avgLTL, avg;
Average2_m128i(&L, &TL, &avgLTL);
Average2_m128i(&avgTTR, &avgLTL, &avg);
L = _mm_add_epi8(avg, src);
out[i + j] = _mm_cvtsi128_si32(L);
// Rotate the pre-computed values for the next iteration.
avgTTR = _mm_srli_si128(avgTTR, 4);
TL = _mm_srli_si128(TL, 4);
src = _mm_srli_si128(src, 4);
}
}
if (i != num_pixels) {
VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i);
}
}
// Predictor11: select.
static void GetSumAbsDiff32(const __m128i* const A, const __m128i* const B,
__m128i* const out) {
// We can unpack with any value on the upper 32 bits, provided it's the same
// on both operands (to that their sum of abs diff is zero). Here we use *A.
const __m128i A_lo = _mm_unpacklo_epi32(*A, *A);
const __m128i B_lo = _mm_unpacklo_epi32(*B, *A);
const __m128i A_hi = _mm_unpackhi_epi32(*A, *A);
const __m128i B_hi = _mm_unpackhi_epi32(*B, *A);
const __m128i s_lo = _mm_sad_epu8(A_lo, B_lo);
const __m128i s_hi = _mm_sad_epu8(A_hi, B_hi);
*out = _mm_packs_epi32(s_lo, s_hi);
}
static void PredictorAdd11_SSE2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* out) {
int i, j;
__m128i L = _mm_cvtsi32_si128(out[-1]);
for (i = 0; i + 4 <= num_pixels; i += 4) {
__m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
__m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
__m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
__m128i pa;
GetSumAbsDiff32(&T, &TL, &pa); // pa = sum |T-TL|
for (j = 0; j < 4; ++j) {
const __m128i L_lo = _mm_unpacklo_epi32(L, L);
const __m128i TL_lo = _mm_unpacklo_epi32(TL, L);
const __m128i pb = _mm_sad_epu8(L_lo, TL_lo); // pb = sum |L-TL|
const __m128i mask = _mm_cmpgt_epi32(pb, pa);
const __m128i A = _mm_and_si128(mask, L);
const __m128i B = _mm_andnot_si128(mask, T);
const __m128i pred = _mm_or_si128(A, B); // pred = (L > T)? L : T
L = _mm_add_epi8(src, pred);
out[i + j] = _mm_cvtsi128_si32(L);
// Shift the pre-computed value for the next iteration.
T = _mm_srli_si128(T, 4);
TL = _mm_srli_si128(TL, 4);
src = _mm_srli_si128(src, 4);
pa = _mm_srli_si128(pa, 4);
}
}
if (i != num_pixels) {
VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i);
}
}
// Predictor12: ClampedAddSubtractFull.
#define DO_PRED12(DIFF, LANE, OUT) \
do { \
const __m128i all = _mm_add_epi16(L, (DIFF)); \
const __m128i alls = _mm_packus_epi16(all, all); \
const __m128i res = _mm_add_epi8(src, alls); \
out[i + (OUT)] = _mm_cvtsi128_si32(res); \
L = _mm_unpacklo_epi8(res, zero); \
/* Shift the pre-computed value for the next iteration.*/ \
if (LANE == 0) (DIFF) = _mm_srli_si128((DIFF), 8); \
src = _mm_srli_si128(src, 4); \
} while (0)
static void PredictorAdd12_SSE2(const uint32_t* in, const uint32_t* upper,
int num_pixels, uint32_t* out) {
int i;
const __m128i zero = _mm_setzero_si128();
const __m128i L8 = _mm_cvtsi32_si128(out[-1]);
__m128i L = _mm_unpacklo_epi8(L8, zero);
for (i = 0; i + 4 <= num_pixels; i += 4) {
// Load 4 pixels at a time.
__m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
const __m128i T_lo = _mm_unpacklo_epi8(T, zero);
const __m128i T_hi = _mm_unpackhi_epi8(T, zero);
const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero);
const __m128i TL_hi = _mm_unpackhi_epi8(TL, zero);
__m128i diff_lo = _mm_sub_epi16(T_lo, TL_lo);
__m128i diff_hi = _mm_sub_epi16(T_hi, TL_hi);
DO_PRED12(diff_lo, 0, 0);
DO_PRED12(diff_lo, 1, 1);
DO_PRED12(diff_hi, 0, 2);
DO_PRED12(diff_hi, 1, 3);
}
if (i != num_pixels) {
VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i);
}
}
#undef DO_PRED12
// Due to averages with integers, values cannot be accumulated in parallel for
// predictors 13.
GENERATE_PREDICTOR_ADD(Predictor13_SSE2, PredictorAdd13_SSE2)
//------------------------------------------------------------------------------
// Subtract-Green Transform
static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels,
uint32_t* dst) {
int i;
for (i = 0; i + 4 <= num_pixels; i += 4) {
const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb
const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb
const __m128i A = _mm_srli_epi16(in, 8); // 0 a 0 g
const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0));
const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // 0g0g
const __m128i out = _mm_add_epi8(in, C);
_mm_storeu_si128((__m128i*)&argb_data[i], out);
_mm_storeu_si128((__m128i*)&dst[i], out);
}
// fallthrough and finish off with plain-C
VP8LAddGreenToBlueAndRed_C(argb_data + i, num_pixels - i);
if (i != num_pixels) {
VP8LAddGreenToBlueAndRed_C(src + i, num_pixels - i, dst + i);
}
}
//------------------------------------------------------------------------------
// Color Transform
static void TransformColorInverse(const VP8LMultipliers* const m,
uint32_t* argb_data, int num_pixels) {
// sign-extended multiplying constants, pre-shifted by 5.
const uint32_t* const src, int num_pixels,
uint32_t* dst) {
// sign-extended multiplying constants, pre-shifted by 5.
#define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend
const __m128i mults_rb = _mm_set_epi16(
CST(green_to_red_), CST(green_to_blue_),
@@ -188,7 +431,7 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks
int i;
for (i = 0; i + 4 <= num_pixels; i += 4) {
const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb
const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb
const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0
const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0));
const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // g0g0
@@ -200,15 +443,53 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
const __m128i I = _mm_add_epi8(H, F); // r' x b'' 0
const __m128i J = _mm_srli_epi16(I, 8); // 0 r' 0 b''
const __m128i out = _mm_or_si128(J, A);
_mm_storeu_si128((__m128i*)&argb_data[i], out);
_mm_storeu_si128((__m128i*)&dst[i], out);
}
// Fall-back to C-version for left-overs.
VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i);
if (i != num_pixels) {
VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i);
}
}
//------------------------------------------------------------------------------
// Color-space conversion functions
static void ConvertBGRAToRGB(const uint32_t* src, int num_pixels,
uint8_t* dst) {
const __m128i* in = (const __m128i*)src;
__m128i* out = (__m128i*)dst;
while (num_pixels >= 32) {
// Load the BGRA buffers.
__m128i in0 = _mm_loadu_si128(in + 0);
__m128i in1 = _mm_loadu_si128(in + 1);
__m128i in2 = _mm_loadu_si128(in + 2);
__m128i in3 = _mm_loadu_si128(in + 3);
__m128i in4 = _mm_loadu_si128(in + 4);
__m128i in5 = _mm_loadu_si128(in + 5);
__m128i in6 = _mm_loadu_si128(in + 6);
__m128i in7 = _mm_loadu_si128(in + 7);
VP8L32bToPlanar(&in0, &in1, &in2, &in3);
VP8L32bToPlanar(&in4, &in5, &in6, &in7);
// At this points, in1/in5 contains red only, in2/in6 green only ...
// Pack the colors in 24b RGB.
VP8PlanarTo24b(&in1, &in5, &in2, &in6, &in3, &in7);
_mm_storeu_si128(out + 0, in1);
_mm_storeu_si128(out + 1, in5);
_mm_storeu_si128(out + 2, in2);
_mm_storeu_si128(out + 3, in6);
_mm_storeu_si128(out + 4, in3);
_mm_storeu_si128(out + 5, in7);
in += 8;
out += 6;
num_pixels -= 32;
}
// left-overs
if (num_pixels > 0) {
VP8LConvertBGRAToRGB_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
}
}
static void ConvertBGRAToRGBA(const uint32_t* src,
int num_pixels, uint8_t* dst) {
const __m128i* in = (const __m128i*)src;
@@ -233,7 +514,9 @@ static void ConvertBGRAToRGBA(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
if (num_pixels > 0) {
VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
}
}
static void ConvertBGRAToRGBA4444(const uint32_t* src,
@@ -267,7 +550,9 @@ static void ConvertBGRAToRGBA4444(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
if (num_pixels > 0) {
VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
}
}
static void ConvertBGRAToRGB565(const uint32_t* src,
@@ -306,7 +591,9 @@ static void ConvertBGRAToRGB565(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
if (num_pixels > 0) {
VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
}
}
static void ConvertBGRAToBGR(const uint32_t* src,
@@ -337,7 +624,9 @@ static void ConvertBGRAToBGR(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst);
if (num_pixels > 0) {
VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst);
}
}
//------------------------------------------------------------------------------
@@ -346,19 +635,35 @@ static void ConvertBGRAToBGR(const uint32_t* src,
extern void VP8LDspInitSSE2(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitSSE2(void) {
VP8LPredictors[5] = Predictor5;
VP8LPredictors[6] = Predictor6;
VP8LPredictors[7] = Predictor7;
VP8LPredictors[8] = Predictor8;
VP8LPredictors[9] = Predictor9;
VP8LPredictors[10] = Predictor10;
VP8LPredictors[11] = Predictor11;
VP8LPredictors[12] = Predictor12;
VP8LPredictors[13] = Predictor13;
VP8LPredictors[5] = Predictor5_SSE2;
VP8LPredictors[6] = Predictor6_SSE2;
VP8LPredictors[7] = Predictor7_SSE2;
VP8LPredictors[8] = Predictor8_SSE2;
VP8LPredictors[9] = Predictor9_SSE2;
VP8LPredictors[10] = Predictor10_SSE2;
VP8LPredictors[11] = Predictor11_SSE2;
VP8LPredictors[12] = Predictor12_SSE2;
VP8LPredictors[13] = Predictor13_SSE2;
VP8LPredictorsAdd[0] = PredictorAdd0_SSE2;
VP8LPredictorsAdd[1] = PredictorAdd1_SSE2;
VP8LPredictorsAdd[2] = PredictorAdd2_SSE2;
VP8LPredictorsAdd[3] = PredictorAdd3_SSE2;
VP8LPredictorsAdd[4] = PredictorAdd4_SSE2;
VP8LPredictorsAdd[5] = PredictorAdd5_SSE2;
VP8LPredictorsAdd[6] = PredictorAdd6_SSE2;
VP8LPredictorsAdd[7] = PredictorAdd7_SSE2;
VP8LPredictorsAdd[8] = PredictorAdd8_SSE2;
VP8LPredictorsAdd[9] = PredictorAdd9_SSE2;
VP8LPredictorsAdd[10] = PredictorAdd10_SSE2;
VP8LPredictorsAdd[11] = PredictorAdd11_SSE2;
VP8LPredictorsAdd[12] = PredictorAdd12_SSE2;
VP8LPredictorsAdd[13] = PredictorAdd13_SSE2;
VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
VP8LTransformColorInverse = TransformColorInverse;
VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
VP8LConvertBGRAToRGBA4444 = ConvertBGRAToRGBA4444;
VP8LConvertBGRAToRGB565 = ConvertBGRAToRGB565;