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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Update libwebp to 0.6.0

This commit is contained in:
volzhs
2017-02-17 23:49:40 +09:00
parent d5c2a6b76b
commit f7ef78c998
139 changed files with 10209 additions and 3709 deletions

View File

@@ -15,7 +15,7 @@
#include <stdlib.h> // for abs()
#include "./dsp.h"
#include "../enc/vp8enci.h"
#include "../enc/vp8i_enc.h"
static WEBP_INLINE uint8_t clip_8b(int v) {
return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
@@ -551,6 +551,20 @@ static int SSE4x4(const uint8_t* a, const uint8_t* b) {
return GetSSE(a, b, 4, 4);
}
static void Mean16x4(const uint8_t* ref, uint32_t dc[4]) {
int k, x, y;
for (k = 0; k < 4; ++k) {
uint32_t avg = 0;
for (y = 0; y < 4; ++y) {
for (x = 0; x < 4; ++x) {
avg += ref[x + y * BPS];
}
}
dc[k] = avg;
ref += 4; // go to next 4x4 block.
}
}
//------------------------------------------------------------------------------
// Texture distortion
//
@@ -656,32 +670,6 @@ static int Quantize2Blocks(int16_t in[32], int16_t out[32],
return nz;
}
static int QuantizeBlockWHT(int16_t in[16], int16_t out[16],
const VP8Matrix* const mtx) {
int n, last = -1;
for (n = 0; n < 16; ++n) {
const int j = kZigzag[n];
const int sign = (in[j] < 0);
const uint32_t coeff = sign ? -in[j] : in[j];
assert(mtx->sharpen_[j] == 0);
if (coeff > mtx->zthresh_[j]) {
const uint32_t Q = mtx->q_[j];
const uint32_t iQ = mtx->iq_[j];
const uint32_t B = mtx->bias_[j];
int level = QUANTDIV(coeff, iQ, B);
if (level > MAX_LEVEL) level = MAX_LEVEL;
if (sign) level = -level;
in[j] = level * (int)Q;
out[n] = level;
if (level) last = n;
} else {
out[n] = 0;
in[j] = 0;
}
}
return (last >= 0);
}
//------------------------------------------------------------------------------
// Block copy
@@ -703,11 +691,51 @@ static void Copy16x8(const uint8_t* src, uint8_t* dst) {
}
//------------------------------------------------------------------------------
// SSIM / PSNR
static void SSIMAccumulateClipped(const uint8_t* src1, int stride1,
const uint8_t* src2, int stride2,
int xo, int yo, int W, int H,
VP8DistoStats* const stats) {
// hat-shaped filter. Sum of coefficients is equal to 16.
static const uint32_t kWeight[2 * VP8_SSIM_KERNEL + 1] = {
1, 2, 3, 4, 3, 2, 1
};
static const uint32_t kWeightSum = 16 * 16; // sum{kWeight}^2
static WEBP_INLINE double SSIMCalculation(
const VP8DistoStats* const stats, uint32_t N /*num samples*/) {
const uint32_t w2 = N * N;
const uint32_t C1 = 20 * w2;
const uint32_t C2 = 60 * w2;
const uint32_t C3 = 8 * 8 * w2; // 'dark' limit ~= 6
const uint64_t xmxm = (uint64_t)stats->xm * stats->xm;
const uint64_t ymym = (uint64_t)stats->ym * stats->ym;
if (xmxm + ymym >= C3) {
const int64_t xmym = (int64_t)stats->xm * stats->ym;
const int64_t sxy = (int64_t)stats->xym * N - xmym; // can be negative
const uint64_t sxx = (uint64_t)stats->xxm * N - xmxm;
const uint64_t syy = (uint64_t)stats->yym * N - ymym;
// we descale by 8 to prevent overflow during the fnum/fden multiply.
const uint64_t num_S = (2 * (uint64_t)(sxy < 0 ? 0 : sxy) + C2) >> 8;
const uint64_t den_S = (sxx + syy + C2) >> 8;
const uint64_t fnum = (2 * xmym + C1) * num_S;
const uint64_t fden = (xmxm + ymym + C1) * den_S;
const double r = (double)fnum / fden;
assert(r >= 0. && r <= 1.0);
return r;
}
return 1.; // area is too dark to contribute meaningfully
}
double VP8SSIMFromStats(const VP8DistoStats* const stats) {
return SSIMCalculation(stats, kWeightSum);
}
double VP8SSIMFromStatsClipped(const VP8DistoStats* const stats) {
return SSIMCalculation(stats, stats->w);
}
static double SSIMGetClipped_C(const uint8_t* src1, int stride1,
const uint8_t* src2, int stride2,
int xo, int yo, int W, int H) {
VP8DistoStats stats = { 0, 0, 0, 0, 0, 0 };
const int ymin = (yo - VP8_SSIM_KERNEL < 0) ? 0 : yo - VP8_SSIM_KERNEL;
const int ymax = (yo + VP8_SSIM_KERNEL > H - 1) ? H - 1
: yo + VP8_SSIM_KERNEL;
@@ -719,38 +747,61 @@ static void SSIMAccumulateClipped(const uint8_t* src1, int stride1,
src2 += ymin * stride2;
for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) {
for (x = xmin; x <= xmax; ++x) {
const int s1 = src1[x];
const int s2 = src2[x];
stats->w += 1;
stats->xm += s1;
stats->ym += s2;
stats->xxm += s1 * s1;
stats->xym += s1 * s2;
stats->yym += s2 * s2;
const uint32_t w = kWeight[VP8_SSIM_KERNEL + x - xo]
* kWeight[VP8_SSIM_KERNEL + y - yo];
const uint32_t s1 = src1[x];
const uint32_t s2 = src2[x];
stats.w += w;
stats.xm += w * s1;
stats.ym += w * s2;
stats.xxm += w * s1 * s1;
stats.xym += w * s1 * s2;
stats.yym += w * s2 * s2;
}
}
return VP8SSIMFromStatsClipped(&stats);
}
static void SSIMAccumulate(const uint8_t* src1, int stride1,
const uint8_t* src2, int stride2,
VP8DistoStats* const stats) {
static double SSIMGet_C(const uint8_t* src1, int stride1,
const uint8_t* src2, int stride2) {
VP8DistoStats stats = { 0, 0, 0, 0, 0, 0 };
int x, y;
for (y = 0; y <= 2 * VP8_SSIM_KERNEL; ++y, src1 += stride1, src2 += stride2) {
for (x = 0; x <= 2 * VP8_SSIM_KERNEL; ++x) {
const int s1 = src1[x];
const int s2 = src2[x];
stats->w += 1;
stats->xm += s1;
stats->ym += s2;
stats->xxm += s1 * s1;
stats->xym += s1 * s2;
stats->yym += s2 * s2;
const uint32_t w = kWeight[x] * kWeight[y];
const uint32_t s1 = src1[x];
const uint32_t s2 = src2[x];
stats.xm += w * s1;
stats.ym += w * s2;
stats.xxm += w * s1 * s1;
stats.xym += w * s1 * s2;
stats.yym += w * s2 * s2;
}
}
return VP8SSIMFromStats(&stats);
}
VP8SSIMAccumulateFunc VP8SSIMAccumulate;
VP8SSIMAccumulateClippedFunc VP8SSIMAccumulateClipped;
//------------------------------------------------------------------------------
static uint32_t AccumulateSSE(const uint8_t* src1,
const uint8_t* src2, int len) {
int i;
uint32_t sse2 = 0;
assert(len <= 65535); // to ensure that accumulation fits within uint32_t
for (i = 0; i < len; ++i) {
const int32_t diff = src1[i] - src2[i];
sse2 += diff * diff;
}
return sse2;
}
//------------------------------------------------------------------------------
VP8SSIMGetFunc VP8SSIMGet;
VP8SSIMGetClippedFunc VP8SSIMGetClipped;
VP8AccumulateSSEFunc VP8AccumulateSSE;
extern void VP8SSIMDspInitSSE2(void);
static volatile VP8CPUInfo ssim_last_cpuinfo_used =
(VP8CPUInfo)&ssim_last_cpuinfo_used;
@@ -758,8 +809,17 @@ static volatile VP8CPUInfo ssim_last_cpuinfo_used =
WEBP_TSAN_IGNORE_FUNCTION void VP8SSIMDspInit(void) {
if (ssim_last_cpuinfo_used == VP8GetCPUInfo) return;
VP8SSIMAccumulate = SSIMAccumulate;
VP8SSIMAccumulateClipped = SSIMAccumulateClipped;
VP8SSIMGetClipped = SSIMGetClipped_C;
VP8SSIMGet = SSIMGet_C;
VP8AccumulateSSE = AccumulateSSE;
if (VP8GetCPUInfo != NULL) {
#if defined(WEBP_USE_SSE2)
if (VP8GetCPUInfo(kSSE2)) {
VP8SSIMDspInitSSE2();
}
#endif
}
ssim_last_cpuinfo_used = VP8GetCPUInfo;
}
@@ -783,6 +843,7 @@ VP8Metric VP8SSE16x8;
VP8Metric VP8SSE4x4;
VP8WMetric VP8TDisto4x4;
VP8WMetric VP8TDisto16x16;
VP8MeanMetric VP8Mean16x4;
VP8QuantizeBlock VP8EncQuantizeBlock;
VP8Quantize2Blocks VP8EncQuantize2Blocks;
VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT;
@@ -795,6 +856,7 @@ extern void VP8EncDspInitAVX2(void);
extern void VP8EncDspInitNEON(void);
extern void VP8EncDspInitMIPS32(void);
extern void VP8EncDspInitMIPSdspR2(void);
extern void VP8EncDspInitMSA(void);
static volatile VP8CPUInfo enc_last_cpuinfo_used =
(VP8CPUInfo)&enc_last_cpuinfo_used;
@@ -820,9 +882,10 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInit(void) {
VP8SSE4x4 = SSE4x4;
VP8TDisto4x4 = Disto4x4;
VP8TDisto16x16 = Disto16x16;
VP8Mean16x4 = Mean16x4;
VP8EncQuantizeBlock = QuantizeBlock;
VP8EncQuantize2Blocks = Quantize2Blocks;
VP8EncQuantizeBlockWHT = QuantizeBlockWHT;
VP8EncQuantizeBlockWHT = QuantizeBlock;
VP8Copy4x4 = Copy4x4;
VP8Copy16x8 = Copy16x8;
@@ -857,6 +920,11 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInit(void) {
if (VP8GetCPUInfo(kMIPSdspR2)) {
VP8EncDspInitMIPSdspR2();
}
#endif
#if defined(WEBP_USE_MSA)
if (VP8GetCPUInfo(kMSA)) {
VP8EncDspInitMSA();
}
#endif
}
enc_last_cpuinfo_used = VP8GetCPUInfo;