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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Style: Misc docs and comment style and language fixes

- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
This commit is contained in:
Rémi Verschelde
2022-11-01 15:29:38 +01:00
parent 39cece382d
commit f7c611ab71
107 changed files with 243 additions and 239 deletions

View File

@@ -325,7 +325,7 @@ Error SceneReplicationInterface::_update_spawn_visibility(int p_peer, const Obje
// Check visibility for each peers.
for (const KeyValue<int, PeerInfo> &E : peers_info) {
if (is_visible) {
// This is fast, since the the object is visibile to everyone, we don't need to check each peer.
// This is fast, since the the object is visible to everyone, we don't need to check each peer.
if (E.value.spawn_nodes.has(p_oid)) {
// Already spawned.
continue;