You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Merge pull request #49137 from RandomShaper/ios_targeted_family
Add iOS export option for device family
This commit is contained in:
@@ -255,7 +255,7 @@
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
|
||||
OTHER_LDFLAGS = "$linker_flags";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
TARGETED_DEVICE_FAMILY = "$targeted_device_family";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
@@ -294,7 +294,7 @@
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
|
||||
OTHER_LDFLAGS = "$linker_flags";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
TARGETED_DEVICE_FAMILY = "$targeted_device_family";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
@@ -323,7 +323,7 @@
|
||||
PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE = "$provisioning_profile_uuid_debug";
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
TARGETED_DEVICE_FAMILY = "$targeted_device_family";
|
||||
VALID_ARCHS = "armv7 armv7s arm64 i386 x86_64";
|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
@@ -353,7 +353,7 @@
|
||||
PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE = "$provisioning_profile_uuid_release";
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
TARGETED_DEVICE_FAMILY = "$targeted_device_family";
|
||||
VALID_ARCHS = "armv7 armv7s arm64 i386 x86_64";
|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user