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Add support for ARMv8 (64-bit) on Android

This commit is contained in:
Pedro J. Estébanez
2017-07-25 12:28:31 +02:00
parent 303370d03d
commit f78299c81b
4 changed files with 43 additions and 14 deletions

View File

@@ -219,6 +219,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
bool use_32_fb;
bool immersive;
bool export_arm;
bool export_arm64;
bool export_x86;
String apk_expansion_salt;
String apk_expansion_pkey;
@@ -319,6 +320,8 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant&
_signed=p_value;
else if (n=="architecture/arm")
export_arm=p_value;
else if (n=="architecture/arm64")
export_arm64=p_value;
else if (n=="architecture/x86")
export_x86=p_value;
else if (n=="screen/use_32_bits_view")
@@ -392,6 +395,8 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret)
r_ret=_signed;
else if (n=="architecture/arm")
r_ret=export_arm;
else if (n=="architecture/arm64")
r_ret=export_arm64;
else if (n=="architecture/x86")
r_ret=export_x86;
else if (n=="screen/use_32_bits_view")
@@ -1164,6 +1169,10 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d
skip=true;
}
if (file.match("lib/arm64*/libgodot_android.so") && !export_arm64) {
skip = true;
}
if (file.begins_with("META-INF") && _signed) {
skip=true;
}
@@ -1801,6 +1810,7 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() {
immersive=true;
export_arm=true;
export_arm64=false;
export_x86=false;
@@ -3162,6 +3172,7 @@ public:
bool export_x86 = p_preset->get("architecture/x86");
bool export_arm = p_preset->get("architecture/arm");
bool export_arm64 = p_preset->get("architecture/arm64");
bool use_32_fb = p_preset->get("screen/use_32_bits_view");
bool immersive = p_preset->get("screen/immersive_mode");
@@ -3253,6 +3264,10 @@ public:
skip = true;
}
if (file.match("lib/arm64*/libgodot_android.so") && !export_arm64) {
skip = true;
}
if (file.begins_with("META-INF") && _signed) {
skip = true;
}