1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Merge pull request #76389 from ajreckof/editor-property-nodepath-for-node

Fix typed array export
This commit is contained in:
Rémi Verschelde
2023-06-01 00:40:40 +02:00
5 changed files with 96 additions and 102 deletions

View File

@@ -2759,48 +2759,17 @@ void EditorPropertyNodePath::_set_read_only(bool p_read_only) {
clear->set_disabled(p_read_only);
};
String EditorPropertyNodePath::_get_meta_pointer_property() const {
ERR_FAIL_COND_V(!pointer_mode, String());
return SceneState::get_meta_pointer_property(get_edited_property());
}
Variant EditorPropertyNodePath::_get_cache_value(const StringName &p_prop, bool &r_valid) const {
if (p_prop == get_edited_property()) {
r_valid = true;
return const_cast<EditorPropertyNodePath *>(this)->get_edited_object()->get(pointer_mode ? StringName(_get_meta_pointer_property()) : get_edited_property(), &r_valid);
return const_cast<EditorPropertyNodePath *>(this)->get_edited_object()->get(get_edited_property(), &r_valid);
}
return Variant();
}
StringName EditorPropertyNodePath::_get_revert_property() const {
if (pointer_mode) {
return _get_meta_pointer_property();
} else {
return get_edited_property();
}
}
void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
NodePath path = p_path;
Node *base_node = nullptr;
if (!use_path_from_scene_root) {
base_node = Object::cast_to<Node>(get_edited_object());
if (!base_node) {
//try a base node within history
if (EditorNode::get_singleton()->get_editor_selection_history()->get_path_size() > 0) {
Object *base = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_path_object(0));
if (base) {
base_node = Object::cast_to<Node>(base);
}
}
}
}
if (!base_node && get_edited_object()->has_method("get_root_path")) {
base_node = Object::cast_to<Node>(get_edited_object()->call("get_root_path"));
}
Node *base_node = get_base_node();
if (!base_node && Object::cast_to<RefCounted>(get_edited_object())) {
Node *to_node = get_node(p_path);
@@ -2811,8 +2780,13 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
if (base_node) { // for AnimationTrackKeyEdit
path = base_node->get_path().rel_path_to(p_path);
}
if (pointer_mode && base_node) {
emit_changed(_get_meta_pointer_property(), path);
if (editing_node) {
if (!base_node) {
emit_changed(get_edited_property(), get_tree()->get_edited_scene_root()->get_node(path));
} else {
emit_changed(get_edited_property(), base_node->get_node(path));
}
} else {
emit_changed(get_edited_property(), path);
}
@@ -2831,11 +2805,7 @@ void EditorPropertyNodePath::_node_assign() {
}
void EditorPropertyNodePath::_node_clear() {
if (pointer_mode) {
emit_changed(_get_meta_pointer_property(), NodePath());
} else {
emit_changed(get_edited_property(), NodePath());
}
emit_changed(get_edited_property(), NodePath());
update_property();
}
@@ -2882,9 +2852,20 @@ bool EditorPropertyNodePath::is_drop_valid(const Dictionary &p_drag_data) const
}
void EditorPropertyNodePath::update_property() {
Node *base_node = get_base_node();
NodePath p;
if (pointer_mode) {
p = get_edited_object()->get(_get_meta_pointer_property());
Variant val = get_edited_object()->get(get_edited_property());
Node *n = Object::cast_to<Node>(val);
if (n) {
if (!n->is_inside_tree()) {
return;
}
if (base_node) {
p = base_node->get_path_to(n);
} else {
p = get_tree()->get_edited_scene_root()->get_path_to(n);
}
} else {
p = get_edited_property_value();
}
@@ -2898,15 +2879,6 @@ void EditorPropertyNodePath::update_property() {
}
assign->set_flat(true);
Node *base_node = nullptr;
if (base_hint != NodePath()) {
if (get_tree()->get_root()->has_node(base_hint)) {
base_node = get_tree()->get_root()->get_node(base_hint);
}
} else {
base_node = Object::cast_to<Node>(get_edited_object());
}
if (!base_node || !base_node->has_node(p)) {
assign->set_icon(Ref<Texture2D>());
assign->set_text(p);
@@ -2926,10 +2898,10 @@ void EditorPropertyNodePath::update_property() {
assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node"));
}
void EditorPropertyNodePath::setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root, bool p_pointer_mode) {
pointer_mode = p_pointer_mode;
void EditorPropertyNodePath::setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root, bool p_editing_node) {
base_hint = p_base_hint;
valid_types = p_valid_types;
editing_node = p_editing_node;
use_path_from_scene_root = p_use_path_from_scene_root;
}
@@ -2945,6 +2917,35 @@ void EditorPropertyNodePath::_notification(int p_what) {
void EditorPropertyNodePath::_bind_methods() {
}
Node *EditorPropertyNodePath::get_base_node() {
if (!base_hint.is_empty() && get_tree()->get_root()->has_node(base_hint)) {
return get_tree()->get_root()->get_node(base_hint);
}
Node *base_node = Object::cast_to<Node>(get_edited_object());
if (!base_node) {
base_node = Object::cast_to<Node>(InspectorDock::get_inspector_singleton()->get_edited_object());
}
if (!base_node) {
// Try a base node within history.
if (EditorNode::get_singleton()->get_editor_selection_history()->get_path_size() > 0) {
Object *base = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_path_object(0));
if (base) {
base_node = Object::cast_to<Node>(base);
}
}
}
if (use_path_from_scene_root) {
if (get_edited_object()->has_method("get_root_path")) {
base_node = Object::cast_to<Node>(get_edited_object()->call("get_root_path"));
} else {
base_node = get_tree()->get_edited_scene_root();
}
}
return base_node;
}
EditorPropertyNodePath::EditorPropertyNodePath() {
HBoxContainer *hbc = memnew(HBoxContainer);