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Signals: Manually port most of remaining connect_compat uses
It's tedious work... Some can't be ported as they depend on private or protected methods of different classes, which is not supported by callable_mp (even if it's a class inherited by the current one).
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@@ -260,7 +260,7 @@ void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, C
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void TileSetEditor::_bind_methods() {
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ClassDB::bind_method("_undo_redo_import_scene", &TileSetEditor::_undo_redo_import_scene);
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ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process);
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ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process); // Still used by some connect_compat.
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ClassDB::bind_method("_set_snap_step", &TileSetEditor::_set_snap_step);
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ClassDB::bind_method("_set_snap_off", &TileSetEditor::_set_snap_off);
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ClassDB::bind_method("_set_snap_sep", &TileSetEditor::_set_snap_sep);
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