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Signals: Manually port most of remaining connect_compat uses

It's tedious work...

Some can't be ported as they depend on private or protected methods
of different classes, which is not supported by callable_mp (even if
it's a class inherited by the current one).
This commit is contained in:
Rémi Verschelde
2020-02-21 23:26:13 +01:00
parent 01afc442c7
commit f742dabafe
50 changed files with 187 additions and 244 deletions

View File

@@ -1259,7 +1259,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
button_uv = memnew(ToolButton);
add_child(button_uv);
button_uv->set_tooltip(TTR("Open Polygon 2D UV editor."));
button_uv->connect_compat("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
button_uv->connect("pressed", callable_mp(this, &Polygon2DEditor::_menu_option), varray(MODE_EDIT_UV));
uv_mode = UV_MODE_EDIT_POINT;
uv_edit = memnew(AcceptDialog);
@@ -1374,7 +1374,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_menu->get_popup()->add_item(TTR("Clear UV"), UVEDIT_UV_CLEAR);
uv_menu->get_popup()->add_separator();
uv_menu->get_popup()->add_item(TTR("Grid Settings"), UVEDIT_GRID_SETTINGS);
uv_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
uv_menu->get_popup()->connect("id_pressed", callable_mp(this, &Polygon2DEditor::_menu_option));
uv_mode_hb->add_child(memnew(VSeparator));