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Expose edit_node() for editor plugins

(cherry picked from commit 72014a7a2e)
This commit is contained in:
kobewi
2021-04-07 22:08:41 +02:00
committed by Rémi Verschelde
parent 2c06545266
commit f72c91e0b1
4 changed files with 16 additions and 0 deletions

View File

@@ -166,6 +166,10 @@ void EditorInterface::edit_resource(const Ref<Resource> &p_resource) {
EditorNode::get_singleton()->edit_resource(p_resource);
}
void EditorInterface::edit_node(Node *p_node) {
EditorNode::get_singleton()->edit_node(p_node);
}
void EditorInterface::open_scene_from_path(const String &scene_path) {
if (EditorNode::get_singleton()->is_changing_scene()) {
@@ -322,6 +326,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_base_control"), &EditorInterface::get_base_control);
ClassDB::bind_method(D_METHOD("get_editor_scale"), &EditorInterface::get_editor_scale);
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
ClassDB::bind_method(D_METHOD("edit_node", "node"), &EditorInterface::edit_node);
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("play_main_scene"), &EditorInterface::play_main_scene);