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Initialize class/struct variables with default values in modules/

This commit is contained in:
Rafał Mikrut
2021-02-08 10:57:18 +01:00
parent 57e2822a05
commit f7209b459b
100 changed files with 533 additions and 772 deletions

View File

@@ -769,7 +769,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
struct _CGMEItemSort {
String name;
int id;
int id = 0;
_FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
};
@@ -1151,7 +1151,6 @@ void GridMapEditor::_bind_methods() {
}
GridMapEditor::GridMapEditor(EditorNode *p_editor) {
input_action = INPUT_NONE;
editor = p_editor;
undo_redo = p_editor->get_undo_redo();
@@ -1234,7 +1233,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0));
settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);
clip_mode = CLIP_DISABLED;
options->get_popup()->connect("id_pressed", callable_mp(this, &GridMapEditor::_menu_option));
HBoxContainer *hb = memnew(HBoxContainer);
@@ -1275,8 +1273,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
EDITOR_DEF("editors/grid_map/preview_size", 64);
display_mode = DISPLAY_THUMBNAIL;
mesh_library_palette = memnew(ItemList);
add_child(mesh_library_palette);
mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -1296,11 +1292,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
edit_floor[1] = -1;
edit_floor[2] = -1;
cursor_visible = false;
selected_palette = -1;
lock_view = false;
cursor_rot = 0;
selection_mesh = RenderingServer::get_singleton()->mesh_create();
paste_mesh = RenderingServer::get_singleton()->mesh_create();
@@ -1418,8 +1409,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
}
_set_selection(false);
updating = false;
accumulated_floor_delta = 0.0;
indicator_mat.instance();
indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);