You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Initialize class/struct variables with default values in modules/
This commit is contained in:
@@ -133,8 +133,8 @@ class GDScriptCompiler {
|
||||
Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
|
||||
Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
|
||||
void _make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
|
||||
int err_line;
|
||||
int err_column;
|
||||
int err_line = 0;
|
||||
int err_column = 0;
|
||||
StringName source;
|
||||
String error;
|
||||
bool within_await = false;
|
||||
|
||||
Reference in New Issue
Block a user