1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Initialize class/struct variables with default values in modules/

This commit is contained in:
Rafał Mikrut
2021-02-08 10:57:18 +01:00
parent 57e2822a05
commit f7209b459b
100 changed files with 533 additions and 772 deletions

View File

@@ -1196,13 +1196,6 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
#ifndef NO_THREADS
has_objects_to_register = false;
#endif
#ifdef DEBUG_ENABLED
profiling = false;
#endif
_init_call_type = "nativescript_init";
_init_call_name = "nativescript_init";