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Initialize class/struct variables with default values in modules/
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@@ -45,7 +45,7 @@ class GodotRayWorldAlgorithm : public btActivatingCollisionAlgorithm {
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const btDiscreteDynamicsWorld *m_world;
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btPersistentManifold *m_manifoldPtr;
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bool m_ownManifold = false;
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bool m_isSwapped;
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bool m_isSwapped = false;
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public:
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GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped);
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