You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Added "shader" filter to "Find in Files"
This commit is contained in:
@@ -120,6 +120,8 @@ public:
|
||||
void ensure_select_current();
|
||||
void edit(const Ref<Shader> &p_shader);
|
||||
|
||||
void goto_line_selection(int p_line, int p_begin, int p_end);
|
||||
|
||||
virtual Size2 get_minimum_size() const { return Size2(0, 200); }
|
||||
void save_external_data();
|
||||
|
||||
@@ -143,6 +145,8 @@ public:
|
||||
virtual void make_visible(bool p_visible);
|
||||
virtual void selected_notify();
|
||||
|
||||
ShaderEditor *get_shader_editor() const { return shader_editor; }
|
||||
|
||||
virtual void save_external_data();
|
||||
virtual void apply_changes();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user