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Visual Shaders are back.

This commit is contained in:
Juan Linietsky
2018-07-14 18:15:42 -03:00
parent 1fc7973a00
commit f6ce73f724
32 changed files with 6368 additions and 93 deletions

View File

@@ -246,7 +246,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
Point2 instance_pos = graph->get_scroll_ofs() + graph->get_size() * 0.5;
anode->set_position(instance_pos);
anode->set_position(instance_pos / EDSCALE);
String base_name = add_options[p_idx].name;
int base = 1;