1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-25 15:37:42 +00:00

fix custom export packages for PC

also allow custom templates to reside outside of res:// for all platforms
This commit is contained in:
Dana Olson
2014-08-25 15:13:30 -04:00
parent 89fa70706f
commit f6c81bbd7b
5 changed files with 13 additions and 13 deletions

View File

@@ -378,8 +378,8 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret)
void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list) const{
p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/debug", PROPERTY_HINT_FILE,"apk"));
p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/release", PROPERTY_HINT_FILE,"apk"));
p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE,"apk"));
p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE,"apk"));
p_list->push_back( PropertyInfo( Variant::STRING, "command_line/extra_args"));
p_list->push_back( PropertyInfo( Variant::INT, "version/code", PROPERTY_HINT_RANGE,"1,65535,1"));
p_list->push_back( PropertyInfo( Variant::STRING, "version/name") );