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Improve performance of CSharpLanguage::reload_assemblies

This commit is contained in:
Ryan
2025-05-12 02:52:01 -04:00
committed by Rémi Verschelde
parent 07f4c06601
commit f68bf2f545
2 changed files with 52 additions and 12 deletions

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@@ -434,6 +434,11 @@ class CSharpLanguage : public ScriptLanguage {
friend class GDMono;
#ifdef TOOLS_ENABLED
Vector<String> pending_file_system_update_paths;
bool is_flushing_filesystem_updates = false;
void _queue_for_filesystem_update(String p_script_path);
void _flush_filesystem_updates();
EditorPlugin *godotsharp_editor = nullptr;
static void _editor_init_callback();