1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Hide Dummy text driver in the Project Settings as it makes editor unusable

This also improves documentation related to driver project settings.
This commit is contained in:
Hugo Locurcio
2022-08-13 12:51:07 +02:00
parent f2a6168414
commit f6417a4ead
2 changed files with 14 additions and 2 deletions

View File

@@ -1997,10 +1997,16 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
GLOBAL_DEF_RST("internationalization/rendering/text_driver", "");
String text_driver_options;
for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
if (i > 0) {
const String driver_name = TextServerManager::get_singleton()->get_interface(i)->get_name();
if (driver_name == "Dummy") {
// Dummy text driver cannot draw any text, making the editor unusable if selected.
continue;
}
if (!text_driver_options.is_empty() && text_driver_options.find(",") == -1) {
// Not the first option; add a comma before it as a separator for the property hint.
text_driver_options += ",";
}
text_driver_options += TextServerManager::get_singleton()->get_interface(i)->get_name();
text_driver_options += driver_name;
}
ProjectSettings::get_singleton()->set_custom_property_info("internationalization/rendering/text_driver", PropertyInfo(Variant::STRING, "internationalization/rendering/text_driver", PROPERTY_HINT_ENUM, text_driver_options));