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Add the 'finished' signal to AnimatedSprite
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@@ -2519,6 +2519,11 @@
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Emitted when frame is changed.
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</description>
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</signal>
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<signal name="finished">
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<description>
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Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted everytime the last frame is drawn, before looping.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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