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Make anchors snap to each other
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@@ -334,7 +334,7 @@ class CanvasItemEditor : public VBoxContainer {
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void _prepare_drag(const Point2 &p_click_pos);
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DragType _get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point);
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float _anchor_snap(const float anchor, bool *snapped = NULL);
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float _anchor_snap(float anchor, bool *snapped = NULL, float p_opposite_anchor = -1);
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Vector2 _anchor_to_position(Control *p_control, Vector2 anchor);
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Vector2 _position_to_anchor(Control *p_control, Vector2 position);
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