You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
Unix: Remove now unnecessary I/O defines, cleanup
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_. - `NO_NETWORK` is also never defined. It probably isn't enough anyway to disable network APIs in the current codebase. - `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some other platforms, clarify that. - `NO_STATVFS` can be removed as Android supports it since API level 19, which is our current min SDK level. It's also only used for `DirAccessUnix::get_space_left()` which is anyway overridden by `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference. * Fixed documentation for `DirAccess.get_space_left()`. - `NO_FCNTL` is likely also a remnant of early Android days, in current NDK r23 it seems to be available. Also cleaned up unused `fcntl.h` includes. - `NO_ALLOCA` is never defined, and we use alloca in many places now.
This commit is contained in:
@@ -49,10 +49,14 @@
|
||||
#include "drivers/gles3/rasterizer_gles3.h"
|
||||
#endif
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <X11/Xatom.h>
|
||||
#include <X11/Xutil.h>
|
||||
@@ -66,17 +70,6 @@
|
||||
#define _NET_WM_STATE_REMOVE 0L // remove/unset property
|
||||
#define _NET_WM_STATE_ADD 1L // add/set property
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
|
||||
//stupid linux.h
|
||||
#ifdef KEY_TAB
|
||||
#undef KEY_TAB
|
||||
#endif
|
||||
|
||||
#undef CursorShape
|
||||
#include <X11/XKBlib.h>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user