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Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.

This commit is contained in:
Juan Linietsky
2017-07-08 12:34:05 -03:00
parent 0067982f5e
commit f4c8c552f9
14 changed files with 231 additions and 12 deletions

View File

@@ -225,6 +225,8 @@ public:
virtual void material_set_line_width(RID p_material, float p_width) = 0;
virtual void material_set_next_pass(RID p_material, RID p_next_material) = 0;
virtual bool material_is_animated(RID p_material) = 0;
virtual bool material_casts_shadows(RID p_material) = 0;