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Add FOG, RADIANCE, and IRRADIANCE shader overrides
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@@ -7971,6 +7971,7 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) {
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actions.renames["HALF_RES_COLOR"] = "half_res_color";
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actions.renames["QUARTER_RES_COLOR"] = "quarter_res_color";
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actions.renames["RADIANCE"] = "radiance";
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actions.renames["FOG"] = "custom_fog";
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actions.renames["LIGHT0_ENABLED"] = "directional_lights.data[0].enabled";
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actions.renames["LIGHT0_DIRECTION"] = "directional_lights.data[0].direction_energy.xyz";
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actions.renames["LIGHT0_ENERGY"] = "directional_lights.data[0].direction_energy.w";
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