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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Clean up Tree

Fixes some problems introduced by #49917

* Tree used minimum size as a stretch ratio, so it forced a minimum size of 1.
* Minimum size redone, stretch ratio moved to a separate setting
* Fitting to contents was enforced, this is more intuitive, but in many situations this is undesired.
* Added a clip content option for situations where fit to contents does not apply.
* Icon would scroll with the item, making it invislbe if the item is too long.
* Made icon always appear to the right (or left if RTL is enabled) of the visible item space.
This commit is contained in:
reduz
2021-07-04 00:13:28 -03:00
parent 5c3055e0fe
commit f4379cbc82
16 changed files with 225 additions and 44 deletions

View File

@@ -930,11 +930,14 @@ ThemeItemImportTree::ThemeItemImportTree() {
import_items_tree->set_column_title(IMPORT_ITEM, TTR("Import"));
import_items_tree->set_column_title(IMPORT_ITEM_DATA, TTR("With Data"));
import_items_tree->set_column_expand(0, true);
import_items_tree->set_column_clip_content(0, true);
import_items_tree->set_column_expand(IMPORT_ITEM, false);
import_items_tree->set_column_expand(IMPORT_ITEM_DATA, false);
import_items_tree->set_column_custom_minimum_width(0, 160 * EDSCALE);
import_items_tree->set_column_custom_minimum_width(IMPORT_ITEM, 80 * EDSCALE);
import_items_tree->set_column_custom_minimum_width(IMPORT_ITEM_DATA, 80 * EDSCALE);
import_items_tree->set_column_clip_content(1, true);
import_items_tree->set_column_clip_content(2, true);
ScrollContainer *import_bulk_sc = memnew(ScrollContainer);
import_bulk_sc->set_custom_minimum_size(Size2(260.0, 0.0) * EDSCALE);