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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Make languages bookkeeping thread-safe

This commit is contained in:
Pedro J. Estébanez
2023-11-09 12:29:47 +01:00
parent 3e7f638d7b
commit f3e96a8548
4 changed files with 41 additions and 10 deletions

View File

@@ -39,10 +39,11 @@
ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
int ScriptServer::_language_count = 0;
bool ScriptServer::languages_ready = false;
Mutex ScriptServer::languages_mutex;
bool ScriptServer::scripting_enabled = true;
bool ScriptServer::reload_scripts_on_save = false;
SafeFlag ScriptServer::languages_finished; // Used until GH-76581 is fixed properly.
ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
void Script::_notification(int p_what) {
@@ -160,12 +161,13 @@ bool ScriptServer::is_scripting_enabled() {
}
ScriptLanguage *ScriptServer::get_language(int p_idx) {
MutexLock lock(languages_mutex);
ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr);
return _languages[p_idx];
}
Error ScriptServer::register_language(ScriptLanguage *p_language) {
MutexLock lock(languages_mutex);
ERR_FAIL_NULL_V(p_language, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(_language_count >= MAX_LANGUAGES, ERR_UNAVAILABLE, "Script languages limit has been reach, cannot register more.");
for (int i = 0; i < _language_count; i++) {
@@ -179,6 +181,8 @@ Error ScriptServer::register_language(ScriptLanguage *p_language) {
}
Error ScriptServer::unregister_language(const ScriptLanguage *p_language) {
MutexLock lock(languages_mutex);
for (int i = 0; i < _language_count; i++) {
if (_languages[i] == p_language) {
_language_count--;
@@ -219,17 +223,31 @@ void ScriptServer::init_languages() {
}
}
for (int i = 0; i < _language_count; i++) {
_languages[i]->init();
{
MutexLock lock(languages_mutex);
for (int i = 0; i < _language_count; i++) {
_languages[i]->init();
}
languages_ready = true;
}
}
void ScriptServer::finish_languages() {
MutexLock lock(languages_mutex);
for (int i = 0; i < _language_count; i++) {
_languages[i]->finish();
}
global_classes_clear();
languages_finished.set();
languages_ready = false;
}
bool ScriptServer::are_languages_initialized() {
MutexLock lock(languages_mutex);
return languages_ready;
}
void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
@@ -241,7 +259,8 @@ bool ScriptServer::is_reload_scripts_on_save_enabled() {
}
void ScriptServer::thread_enter() {
if (!languages_finished.is_set()) {
MutexLock lock(languages_mutex);
if (!languages_ready) {
return;
}
for (int i = 0; i < _language_count; i++) {
@@ -250,7 +269,8 @@ void ScriptServer::thread_enter() {
}
void ScriptServer::thread_exit() {
if (!languages_finished.is_set()) {
MutexLock lock(languages_mutex);
if (!languages_ready) {
return;
}
for (int i = 0; i < _language_count; i++) {