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2D shader progress

This commit is contained in:
reduz
2015-01-11 20:52:42 -03:00
parent 66afddb3e8
commit f3dc51fc69
10 changed files with 95 additions and 59 deletions

View File

@@ -2688,6 +2688,11 @@ HSplitContainer *CanvasItemEditor::get_palette_split() {
return palette_split;
}
VSplitContainer *CanvasItemEditor::get_bottom_split() {
return bottom_split;
}
CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
tool = TOOL_SELECT;
@@ -2702,9 +2707,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
add_child( hb );
hb->set_area_as_parent_rect();
bottom_split = memnew( VSplitContainer );
bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(bottom_split);
palette_split = memnew( HSplitContainer);
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(palette_split);
bottom_split->add_child(palette_split);
Control *vp_base = memnew (Control);
vp_base->set_v_size_flags(SIZE_EXPAND_FILL);