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Multiple changes to DisplayServerX11
- Travis: Change x11 to linuxbsd - SCons: Change x11 plataform to linuxbsd - Plugins: Remove ; to avoid fallthrough warning - DisplayServerX11: Implement set_icon - DisplayServerX11: Fix X11 bug when a window was erased from windows map, all the changes from that erased windows are sending to the main window - DisplayServerX11: Reorder create_window commands - DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i where it belongs + More X11 fixes which have been integrated directly back into reduz's original commits while rebasing the branch.
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@@ -33,7 +33,7 @@ namespace GodotTools.Utils
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{
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public const string Windows = "windows";
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public const string OSX = "osx";
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public const string X11 = "x11";
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public const string X11 = "linuxbsd";
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public const string Server = "server";
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public const string UWP = "uwp";
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public const string Haiku = "haiku";
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