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Multiple changes to DisplayServerX11

- Travis: Change x11 to linuxbsd
- SCons: Change x11 plataform to linuxbsd
- Plugins: Remove ; to avoid fallthrough warning
- DisplayServerX11: Implement set_icon
- DisplayServerX11: Fix X11 bug when a window was erased from windows
  map, all the changes from that erased windows are sending to the main
  window
- DisplayServerX11: Reorder create_window commands
- DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i
  where it belongs

+ More X11 fixes which have been integrated directly back into reduz's
original commits while rebasing the branch.
This commit is contained in:
Mateo Kuruk Miccino
2020-03-12 20:12:34 -03:00
parent 9a5d15a2dc
commit f387b9b4f4
14 changed files with 157 additions and 65 deletions

View File

@@ -33,7 +33,7 @@ namespace GodotTools.Utils
{
public const string Windows = "windows";
public const string OSX = "osx";
public const string X11 = "x11";
public const string X11 = "linuxbsd";
public const string Server = "server";
public const string UWP = "uwp";
public const string Haiku = "haiku";