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Mono: Better versioning and gracefully unloading of Godot API assemblies
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@@ -85,10 +85,10 @@ bool GodotSharpEditor::_create_project_solution() {
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return false;
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}
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if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_CORE))
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if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE))
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return false;
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if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_EDITOR))
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if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR))
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return false;
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pr.step(TTR("Done"));
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