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improved animation editor
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
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@@ -2838,9 +2838,9 @@ void EditorNode::_instance_request(const String& p_path){
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request_instance_scene(p_path);
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}
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void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value) {
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void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value,bool p_advance) {
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animation_editor->insert_value_key(p_keyed,p_value);
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animation_editor->insert_value_key(p_keyed,p_value,p_advance);
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}
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void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) {
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