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improved animation editor

-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
This commit is contained in:
Juan Linietsky
2015-05-25 01:46:45 -03:00
parent f8f3362cab
commit f36e7dcb40
30 changed files with 840 additions and 106 deletions

View File

@@ -320,7 +320,7 @@ void Sprite::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));