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improved animation editor
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
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@@ -54,6 +54,7 @@ enum PropertyHint {
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PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
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PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease)
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PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
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PROPERTY_HINT_SPRITE_FRAME,
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PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
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PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
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PROPERTY_HINT_ALL_FLAGS,
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@@ -448,6 +449,7 @@ protected:
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DVector<String> _get_meta_list_bind() const;
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Array _get_property_list_bind() const;
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Array _get_method_list_bind() const;
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public: //should be protected, but bug in clang++
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static void initialize_type();
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