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Show visual notice for visibility on Scene Dock
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@@ -117,6 +117,7 @@ class SceneTreeEditor : public Control {
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void _update_selection(TreeItem *item);
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void _node_script_changed(Node *p_node);
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void _node_visibility_changed(Node *p_node);
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void _update_visibility_color(Node *p_node, TreeItem *p_item);
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void _subscene_option(int p_idx);
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void _node_replace_owner(Node* p_base,Node* p_node,Node* p_root);
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