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Show visual notice for visibility on Scene Dock

This commit is contained in:
volzhs
2016-12-28 22:12:08 +09:00
parent 792ff11642
commit f33e21e7af
4 changed files with 28 additions and 3 deletions

View File

@@ -569,6 +569,15 @@ void TreeItem::set_button(int p_column,int p_idx,const Ref<Texture>& p_button){
}
void TreeItem::set_button_color(int p_column,int p_idx,const Color& p_color) {
ERR_FAIL_INDEX( p_column, cells.size() );
ERR_FAIL_INDEX( p_idx, cells[p_column].buttons.size() );
cells[p_column].buttons[p_idx].color=p_color;
_changed_notify(p_column);
}
void TreeItem::set_editable(int p_column,bool p_editable) {
ERR_FAIL_INDEX( p_column, cells.size() );
@@ -1061,7 +1070,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
o.y+=(label_h-s.height)/2;
o+=cache.button_pressed->get_offset();
b->draw(ci,o,p_item->cells[i].buttons[j].disabled?Color(1,1,1,0.5):Color(1,1,1,1));
b->draw(ci,o,p_item->cells[i].buttons[j].disabled?Color(1,1,1,0.5):p_item->cells[i].buttons[j].color);
w-=s.width+cache.button_margin;
bw+=s.width+cache.button_margin;
}