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Merge pull request #98891 from Faless/debugger/game_view_settings

[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
This commit is contained in:
Thaddeus Crews
2024-11-10 12:12:46 -06:00
8 changed files with 79 additions and 42 deletions

View File

@@ -1033,6 +1033,9 @@ void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
_update_buttons_state();
emit_signal(SNAME("started"));
Array quit_keys = DebuggerMarshalls::serialize_key_shortcut(ED_GET_SHORTCUT("editor/stop_running_project"));
_put_msg("scene:setup_scene", quit_keys);
if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "autostart_profiler", false)) {
profiler->set_profiling(true);
}