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[HTML5] Run eslint --fix.
Should I write a poem about this whole new world? ;)
This commit is contained in:
@@ -105,7 +105,7 @@ class GodotProcessor extends AudioWorkletProcessor {
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}
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parse_message(p_cmd, p_data) {
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if (p_cmd === "start" && p_data) {
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if (p_cmd === 'start' && p_data) {
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const state = p_data[0];
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let idx = 0;
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this.lock = state.subarray(idx, ++idx);
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@@ -114,7 +114,7 @@ class GodotProcessor extends AudioWorkletProcessor {
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const avail_out = state.subarray(idx, ++idx);
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this.input = new RingBuffer(p_data[1], avail_in);
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this.output = new RingBuffer(p_data[2], avail_out);
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} else if (p_cmd === "stop") {
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} else if (p_cmd === 'stop') {
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this.runing = false;
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this.output = null;
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this.input = null;
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@@ -143,7 +143,7 @@ class GodotProcessor extends AudioWorkletProcessor {
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GodotProcessor.write_input(this.input_buffer, input);
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this.input.write(this.input_buffer);
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} else {
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this.port.postMessage("Input buffer is full! Skipping input frame.");
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this.port.postMessage('Input buffer is full! Skipping input frame.');
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}
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}
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const process_output = GodotProcessor.array_has_data(outputs);
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@@ -157,7 +157,7 @@ class GodotProcessor extends AudioWorkletProcessor {
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this.output.read(this.output_buffer);
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GodotProcessor.write_output(output, this.output_buffer);
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} else {
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this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
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this.port.postMessage('Output buffer has not enough frames! Skipping output frame.');
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}
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}
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this.process_notify();
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@@ -36,32 +36,32 @@ const GodotAudio = {
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driver: null,
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interval: 0,
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init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
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init: function (mix_rate, latency, onstatechange, onlatencyupdate) {
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const ctx = new (window.AudioContext || window.webkitAudioContext)({
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sampleRate: mix_rate,
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// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
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});
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GodotAudio.ctx = ctx;
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ctx.onstatechange = function() {
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ctx.onstatechange = function () {
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let state = 0;
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switch (ctx.state) {
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case 'suspended':
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state = 0;
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break;
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case 'running':
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state = 1;
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break;
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case 'closed':
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state = 2;
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break;
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case 'suspended':
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state = 0;
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break;
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case 'running':
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state = 1;
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break;
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case 'closed':
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state = 2;
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break;
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// no default
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}
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onstatechange(state);
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}
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};
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ctx.onstatechange(); // Immeditately notify state.
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// Update computed latency
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GodotAudio.interval = setInterval(function() {
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GodotAudio.interval = setInterval(function () {
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let computed_latency = 0;
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if (ctx.baseLatency) {
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computed_latency += GodotAudio.ctx.baseLatency;
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@@ -75,29 +75,33 @@ const GodotAudio = {
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return ctx.destination.channelCount;
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},
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create_input: function(callback) {
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create_input: function (callback) {
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if (GodotAudio.input) {
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return; // Already started.
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}
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function gotMediaInput(stream) {
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GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
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callback(GodotAudio.input)
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callback(GodotAudio.input);
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}
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if (navigator.mediaDevices.getUserMedia) {
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navigator.mediaDevices.getUserMedia({
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"audio": true
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}).then(gotMediaInput, function(e) { GodotRuntime.print(e) });
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'audio': true,
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}).then(gotMediaInput, function (e) {
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GodotRuntime.print(e);
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});
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} else {
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if (!navigator.getUserMedia) {
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navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
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}
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navigator.getUserMedia({
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"audio": true
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}, gotMediaInput, function(e) { GodotRuntime.print(e) });
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'audio': true,
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}, gotMediaInput, function (e) {
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GodotRuntime.print(e);
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});
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}
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},
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close_async: function(resolve, reject) {
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close_async: function (resolve, reject) {
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const ctx = GodotAudio.ctx;
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GodotAudio.ctx = null;
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// Audio was not initialized.
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@@ -120,14 +124,14 @@ const GodotAudio = {
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if (GodotAudio.driver) {
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closed = GodotAudio.driver.close();
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}
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closed.then(function() {
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closed.then(function () {
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return ctx.close();
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}).then(function() {
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}).then(function () {
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ctx.onstatechange = null;
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resolve();
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}).catch(function(e) {
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}).catch(function (e) {
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ctx.onstatechange = null;
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GodotRuntime.error("Error closing AudioContext", e);
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GodotRuntime.error('Error closing AudioContext', e);
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resolve();
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});
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},
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@@ -141,30 +145,30 @@ const GodotAudio = {
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return 1;
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},
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godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
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godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
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const statechange = GodotRuntime.get_func(p_state_change);
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const latencyupdate = GodotRuntime.get_func(p_latency_update);
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return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
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},
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godot_audio_resume: function() {
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godot_audio_resume: function () {
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if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
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GodotAudio.ctx.resume();
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}
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},
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godot_audio_capture_start__proxy: 'sync',
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godot_audio_capture_start: function() {
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godot_audio_capture_start: function () {
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if (GodotAudio.input) {
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return; // Already started.
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}
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GodotAudio.create_input(function(input) {
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GodotAudio.create_input(function (input) {
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input.connect(GodotAudio.driver.get_node());
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});
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},
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godot_audio_capture_stop__proxy: 'sync',
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godot_audio_capture_stop: function() {
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godot_audio_capture_stop: function () {
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if (GodotAudio.input) {
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const tracks = GodotAudio.input['mediaStream']['getTracks']();
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for (let i = 0; i < tracks.length; i++) {
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@@ -176,7 +180,7 @@ const GodotAudio = {
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},
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};
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autoAddDeps(GodotAudio, "$GodotAudio");
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autoAddDeps(GodotAudio, '$GodotAudio');
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mergeInto(LibraryManager.library, GodotAudio);
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/**
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@@ -188,42 +192,42 @@ const GodotAudioWorklet = {
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promise: null,
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worklet: null,
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create: function(channels) {
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create: function (channels) {
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const path = GodotConfig.locate_file('godot.audio.worklet.js');
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GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
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GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () {
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GodotAudioWorklet.worklet = new AudioWorkletNode(
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GodotAudio.ctx,
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'godot-processor',
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{
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'outputChannelCount': [channels]
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}
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'outputChannelCount': [channels],
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},
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);
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return Promise.resolve();
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});
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GodotAudio.driver = GodotAudioWorklet;
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},
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start: function(in_buf, out_buf, state) {
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GodotAudioWorklet.promise.then(function() {
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start: function (in_buf, out_buf, state) {
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GodotAudioWorklet.promise.then(function () {
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const node = GodotAudioWorklet.worklet;
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node.connect(GodotAudio.ctx.destination);
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node.port.postMessage({
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'cmd': 'start',
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'data': [state, in_buf, out_buf],
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});
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node.port.onmessage = function(event) {
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node.port.onmessage = function (event) {
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GodotRuntime.error(event.data);
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};
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});
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},
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get_node: function() {
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get_node: function () {
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return GodotAudioWorklet.worklet;
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},
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close: function() {
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return new Promise(function(resolve, reject) {
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GodotAudioWorklet.promise.then(function() {
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close: function () {
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return new Promise(function (resolve, reject) {
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GodotAudioWorklet.promise.then(function () {
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GodotAudioWorklet.worklet.port.postMessage({
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'cmd': 'stop',
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'data': null,
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@@ -237,32 +241,32 @@ const GodotAudioWorklet = {
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},
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},
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godot_audio_worklet_create: function(channels) {
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godot_audio_worklet_create: function (channels) {
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GodotAudioWorklet.create(channels);
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},
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godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
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godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
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const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
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const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
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const state = GodotRuntime.heapSub(HEAP32, p_state, 4);
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GodotAudioWorklet.start(in_buffer, out_buffer, state);
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},
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godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
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godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
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Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
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return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
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},
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godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
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godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
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return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
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},
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godot_audio_worklet_state_get: function(p_state, p_idx) {
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godot_audio_worklet_state_get: function (p_state, p_idx) {
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return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
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},
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};
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autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
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autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet');
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mergeInto(LibraryManager.library, GodotAudioWorklet);
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/*
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@@ -273,14 +277,14 @@ const GodotAudioScript = {
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$GodotAudioScript: {
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script: null,
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create: function(buffer_length, channel_count) {
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create: function (buffer_length, channel_count) {
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GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
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GodotAudio.driver = GodotAudioScript;
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return GodotAudioScript.script.bufferSize;
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},
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start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
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GodotAudioScript.script.onaudioprocess = function(event) {
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start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
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GodotAudioScript.script.onaudioprocess = function (event) {
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// Read input
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const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
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const input = event.inputBuffer;
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@@ -312,12 +316,12 @@ const GodotAudioScript = {
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GodotAudioScript.script.connect(GodotAudio.ctx.destination);
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},
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get_node: function() {
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get_node: function () {
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return GodotAudioScript.script;
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},
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close: function() {
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return new Promise(function(resolve, reject) {
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close: function () {
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return new Promise(function (resolve, reject) {
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GodotAudioScript.script.disconnect();
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GodotAudioScript.script.onaudioprocess = null;
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GodotAudioScript.script = null;
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@@ -326,15 +330,15 @@ const GodotAudioScript = {
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},
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},
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godot_audio_script_create: function(buffer_length, channel_count) {
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godot_audio_script_create: function (buffer_length, channel_count) {
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return GodotAudioScript.create(buffer_length, channel_count);
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},
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godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
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godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
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const onprocess = GodotRuntime.get_func(p_cb);
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GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
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},
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};
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autoAddDeps(GodotAudioScript, "$GodotAudioScript");
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autoAddDeps(GodotAudioScript, '$GodotAudioScript');
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mergeInto(LibraryManager.library, GodotAudioScript);
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@@ -38,13 +38,13 @@ const GodotDisplayListeners = {
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$GodotDisplayListeners: {
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handlers: [],
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has: function(target, event, method, capture) {
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return GodotDisplayListeners.handlers.findIndex(function(e) {
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has: function (target, event, method, capture) {
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return GodotDisplayListeners.handlers.findIndex(function (e) {
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return e.target === target && e.event === event && e.method === method && e.capture === capture;
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}) !== -1;
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},
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add: function(target, event, method, capture) {
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add: function (target, event, method, capture) {
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if (GodotDisplayListeners.has(target, event, method, capture)) {
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return;
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}
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@@ -53,13 +53,13 @@ const GodotDisplayListeners = {
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this.event = p_event;
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this.method = p_method;
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this.capture = p_capture;
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};
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}
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GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
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target.addEventListener(event, method, capture);
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},
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clear: function() {
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GodotDisplayListeners.handlers.forEach(function(h) {
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clear: function () {
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GodotDisplayListeners.handlers.forEach(function (h) {
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h.target.removeEventListener(h.event, h.method, h.capture);
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});
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GodotDisplayListeners.handlers.length = 0;
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@@ -84,20 +84,20 @@ const GodotDisplayDragDrop = {
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promises: [],
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pending_files: [],
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add_entry: function(entry) {
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add_entry: function (entry) {
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if (entry.isDirectory) {
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GodotDisplayDragDrop.add_dir(entry);
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} else if (entry.isFile) {
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GodotDisplayDragDrop.add_file(entry);
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} else {
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GodotRuntime.error("Unrecognized entry...", entry);
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GodotRuntime.error('Unrecognized entry...', entry);
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}
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},
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add_dir: function(entry) {
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GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
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add_dir: function (entry) {
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GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
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const reader = entry.createReader();
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reader.readEntries(function(entries) {
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reader.readEntries(function (entries) {
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for (let i = 0; i < entries.length; i++) {
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GodotDisplayDragDrop.add_entry(entries[i]);
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}
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@@ -106,58 +106,58 @@ const GodotDisplayDragDrop = {
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}));
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},
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add_file: function(entry) {
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GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
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entry.file(function(file) {
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add_file: function (entry) {
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GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
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entry.file(function (file) {
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const reader = new FileReader();
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reader.onload = function() {
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reader.onload = function () {
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const f = {
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"path": file.relativePath || file.webkitRelativePath,
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"name": file.name,
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"type": file.type,
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"size": file.size,
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"data": reader.result
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'path': file.relativePath || file.webkitRelativePath,
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'name': file.name,
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'type': file.type,
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'size': file.size,
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'data': reader.result,
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};
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if (!f['path']) {
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f['path'] = f['name'];
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}
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GodotDisplayDragDrop.pending_files.push(f);
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resolve()
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||||
resolve();
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||||
};
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reader.onerror = function() {
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GodotRuntime.print("Error reading file");
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||||
reader.onerror = function () {
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GodotRuntime.print('Error reading file');
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||||
reject();
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||||
}
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};
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||||
reader.readAsArrayBuffer(file);
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||||
}, function(err) {
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||||
GodotRuntime.print("Error!");
|
||||
}, function (err) {
|
||||
GodotRuntime.print('Error!');
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||||
reject();
|
||||
});
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||||
}));
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||||
},
|
||||
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||||
process: function(resolve, reject) {
|
||||
process: function (resolve, reject) {
|
||||
if (GodotDisplayDragDrop.promises.length === 0) {
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||||
resolve();
|
||||
return;
|
||||
}
|
||||
GodotDisplayDragDrop.promises.pop().then(function() {
|
||||
setTimeout(function() {
|
||||
GodotDisplayDragDrop.promises.pop().then(function () {
|
||||
setTimeout(function () {
|
||||
GodotDisplayDragDrop.process(resolve, reject);
|
||||
}, 0);
|
||||
});
|
||||
},
|
||||
|
||||
_process_event: function(ev, callback) {
|
||||
_process_event: function (ev, callback) {
|
||||
ev.preventDefault();
|
||||
if (ev.dataTransfer.items) {
|
||||
// Use DataTransferItemList interface to access the file(s)
|
||||
for (let i = 0; i < ev.dataTransfer.items.length; i++) {
|
||||
const item = ev.dataTransfer.items[i];
|
||||
let entry = null;
|
||||
if ("getAsEntry" in item) {
|
||||
if ('getAsEntry' in item) {
|
||||
entry = item.getAsEntry();
|
||||
} else if ("webkitGetAsEntry" in item) {
|
||||
} else if ('webkitGetAsEntry' in item) {
|
||||
entry = item.webkitGetAsEntry();
|
||||
}
|
||||
if (entry) {
|
||||
@@ -165,24 +165,24 @@ const GodotDisplayDragDrop = {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
GodotRuntime.error("File upload not supported");
|
||||
GodotRuntime.error('File upload not supported');
|
||||
}
|
||||
new Promise(GodotDisplayDragDrop.process).then(function() {
|
||||
const DROP = "/tmp/drop-" + parseInt(Math.random() * (1 << 30), 10) + "/";
|
||||
new Promise(GodotDisplayDragDrop.process).then(function () {
|
||||
const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`;
|
||||
const drops = [];
|
||||
const files = [];
|
||||
FS.mkdir(DROP);
|
||||
GodotDisplayDragDrop.pending_files.forEach((elem) => {
|
||||
const path = elem['path'];
|
||||
GodotFS.copy_to_fs(DROP + path, elem['data']);
|
||||
let idx = path.indexOf("/");
|
||||
let idx = path.indexOf('/');
|
||||
if (idx === -1) {
|
||||
// Root file
|
||||
drops.push(DROP + path);
|
||||
} else {
|
||||
// Subdir
|
||||
const sub = path.substr(0, idx);
|
||||
idx = sub.indexOf("/");
|
||||
idx = sub.indexOf('/');
|
||||
if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
|
||||
drops.push(DROP + sub);
|
||||
}
|
||||
@@ -192,37 +192,38 @@ const GodotDisplayDragDrop = {
|
||||
GodotDisplayDragDrop.promises = [];
|
||||
GodotDisplayDragDrop.pending_files = [];
|
||||
callback(drops);
|
||||
const dirs = [DROP.substr(0, DROP.length -1)];
|
||||
const dirs = [DROP.substr(0, DROP.length - 1)];
|
||||
// Remove temporary files
|
||||
files.forEach(function (file) {
|
||||
FS.unlink(file);
|
||||
let dir = file.replace(DROP, "");
|
||||
let idx = dir.lastIndexOf("/");
|
||||
let dir = file.replace(DROP, '');
|
||||
let idx = dir.lastIndexOf('/');
|
||||
while (idx > 0) {
|
||||
dir = dir.substr(0, idx);
|
||||
if (dirs.indexOf(DROP + dir) === -1) {
|
||||
dirs.push(DROP + dir);
|
||||
}
|
||||
idx = dir.lastIndexOf("/");
|
||||
idx = dir.lastIndexOf('/');
|
||||
}
|
||||
});
|
||||
// Remove dirs.
|
||||
dirs.sort(function(a, b) {
|
||||
dirs.sort(function (a, b) {
|
||||
const al = (a.match(/\//g) || []).length;
|
||||
const bl = (b.match(/\//g) || []).length;
|
||||
if (al > bl)
|
||||
if (al > bl) {
|
||||
return -1;
|
||||
else if (al < bl)
|
||||
} else if (al < bl) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}).forEach(function(dir) {
|
||||
}).forEach(function (dir) {
|
||||
FS.rmdir(dir);
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
handler: function(callback) {
|
||||
return function(ev) {
|
||||
handler: function (callback) {
|
||||
return function (ev) {
|
||||
GodotDisplayDragDrop._process_event(ev, callback);
|
||||
};
|
||||
},
|
||||
@@ -241,25 +242,25 @@ const GodotDisplayCursor = {
|
||||
shape: 'auto',
|
||||
visible: true,
|
||||
cursors: {},
|
||||
set_style: function(style) {
|
||||
set_style: function (style) {
|
||||
GodotConfig.canvas.style.cursor = style;
|
||||
},
|
||||
set_shape: function(shape) {
|
||||
set_shape: function (shape) {
|
||||
GodotDisplayCursor.shape = shape;
|
||||
let css = shape;
|
||||
if (shape in GodotDisplayCursor.cursors) {
|
||||
const c = GodotDisplayCursor.cursors[shape];
|
||||
css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
|
||||
css = `url("${c.url}") ${c.x} ${c.y}, auto`;
|
||||
}
|
||||
if (GodotDisplayCursor.visible) {
|
||||
GodotDisplayCursor.set_style(css);
|
||||
}
|
||||
},
|
||||
clear: function() {
|
||||
clear: function () {
|
||||
GodotDisplayCursor.set_style('');
|
||||
GodotDisplayCursor.shape = 'auto';
|
||||
GodotDisplayCursor.visible = true;
|
||||
Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
|
||||
Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
|
||||
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
|
||||
delete GodotDisplayCursor.cursors[key];
|
||||
});
|
||||
@@ -279,35 +280,35 @@ const GodotDisplay = {
|
||||
window_icon: '',
|
||||
},
|
||||
|
||||
godot_js_display_is_swap_ok_cancel: function() {
|
||||
godot_js_display_is_swap_ok_cancel: function () {
|
||||
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
|
||||
const plat = navigator.platform || "";
|
||||
const plat = navigator.platform || '';
|
||||
if (win.indexOf(plat) !== -1) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
|
||||
godot_js_display_alert: function(p_text) {
|
||||
godot_js_display_alert: function (p_text) {
|
||||
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
|
||||
},
|
||||
|
||||
godot_js_display_pixel_ratio_get: function() {
|
||||
godot_js_display_pixel_ratio_get: function () {
|
||||
return window.devicePixelRatio || 1;
|
||||
},
|
||||
|
||||
/*
|
||||
* Canvas
|
||||
*/
|
||||
godot_js_display_canvas_focus: function() {
|
||||
godot_js_display_canvas_focus: function () {
|
||||
GodotConfig.canvas.focus();
|
||||
},
|
||||
|
||||
godot_js_display_canvas_is_focused: function() {
|
||||
godot_js_display_canvas_is_focused: function () {
|
||||
return document.activeElement === GodotConfig.canvas;
|
||||
},
|
||||
|
||||
godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
|
||||
godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
|
||||
const brect = GodotConfig.canvas.getBoundingClientRect();
|
||||
GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
|
||||
GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
|
||||
@@ -316,26 +317,26 @@ const GodotDisplay = {
|
||||
/*
|
||||
* Touchscreen
|
||||
*/
|
||||
godot_js_display_touchscreen_is_available: function() {
|
||||
godot_js_display_touchscreen_is_available: function () {
|
||||
return 'ontouchstart' in window;
|
||||
},
|
||||
|
||||
/*
|
||||
* Clipboard
|
||||
*/
|
||||
godot_js_display_clipboard_set: function(p_text) {
|
||||
godot_js_display_clipboard_set: function (p_text) {
|
||||
const text = GodotRuntime.parseString(p_text);
|
||||
if (!navigator.clipboard || !navigator.clipboard.writeText) {
|
||||
return 1;
|
||||
}
|
||||
navigator.clipboard.writeText(text).catch(function(e) {
|
||||
navigator.clipboard.writeText(text).catch(function (e) {
|
||||
// Setting OS clipboard is only possible from an input callback.
|
||||
GodotRuntime.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
|
||||
GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
|
||||
});
|
||||
return 0;
|
||||
},
|
||||
|
||||
godot_js_display_clipboard_get: function(callback) {
|
||||
godot_js_display_clipboard_get: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
try {
|
||||
navigator.clipboard.readText().then(function (result) {
|
||||
@@ -353,19 +354,19 @@ const GodotDisplay = {
|
||||
/*
|
||||
* Window
|
||||
*/
|
||||
godot_js_display_window_request_fullscreen: function() {
|
||||
godot_js_display_window_request_fullscreen: function () {
|
||||
const canvas = GodotConfig.canvas;
|
||||
(canvas.requestFullscreen || canvas.msRequestFullscreen ||
|
||||
canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
|
||||
canvas.webkitRequestFullscreen
|
||||
(canvas.requestFullscreen || canvas.msRequestFullscreen
|
||||
|| canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
|
||||
|| canvas.webkitRequestFullscreen
|
||||
).call(canvas);
|
||||
},
|
||||
|
||||
godot_js_display_window_title_set: function(p_data) {
|
||||
godot_js_display_window_title_set: function (p_data) {
|
||||
document.title = GodotRuntime.parseString(p_data);
|
||||
},
|
||||
|
||||
godot_js_display_window_icon_set: function(p_ptr, p_len) {
|
||||
godot_js_display_window_icon_set: function (p_ptr, p_len) {
|
||||
let link = document.getElementById('-gd-engine-icon');
|
||||
if (link === null) {
|
||||
link = document.createElement('link');
|
||||
@@ -374,7 +375,7 @@ const GodotDisplay = {
|
||||
document.head.appendChild(link);
|
||||
}
|
||||
const old_icon = GodotDisplay.window_icon;
|
||||
const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
|
||||
const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
|
||||
GodotDisplay.window_icon = URL.createObjectURL(png);
|
||||
link.href = GodotDisplay.window_icon;
|
||||
if (old_icon) {
|
||||
@@ -385,7 +386,7 @@ const GodotDisplay = {
|
||||
/*
|
||||
* Cursor
|
||||
*/
|
||||
godot_js_display_cursor_set_visible: function(p_visible) {
|
||||
godot_js_display_cursor_set_visible: function (p_visible) {
|
||||
const visible = p_visible !== 0;
|
||||
if (visible === GodotDisplayCursor.visible) {
|
||||
return;
|
||||
@@ -398,15 +399,15 @@ const GodotDisplay = {
|
||||
}
|
||||
},
|
||||
|
||||
godot_js_display_cursor_is_hidden: function() {
|
||||
godot_js_display_cursor_is_hidden: function () {
|
||||
return !GodotDisplayCursor.visible;
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_shape: function(p_string) {
|
||||
godot_js_display_cursor_set_shape: function (p_string) {
|
||||
GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
|
||||
godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
|
||||
const shape = GodotRuntime.parseString(p_shape);
|
||||
const old_shape = GodotDisplayCursor.cursors[shape];
|
||||
if (p_len > 0) {
|
||||
@@ -431,20 +432,20 @@ const GodotDisplay = {
|
||||
/*
|
||||
* Listeners
|
||||
*/
|
||||
godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
|
||||
godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
|
||||
const canvas = GodotConfig.canvas;
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
const notif = [p_enter, p_exit, p_in, p_out];
|
||||
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
|
||||
GodotDisplayListeners.add(canvas, evt_name, function() {
|
||||
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
|
||||
GodotDisplayListeners.add(canvas, evt_name, function () {
|
||||
func.bind(null, notif[idx]);
|
||||
}, true);
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_display_paste_cb: function(callback) {
|
||||
godot_js_display_paste_cb: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
GodotDisplayListeners.add(window, 'paste', function(evt) {
|
||||
GodotDisplayListeners.add(window, 'paste', function (evt) {
|
||||
const text = evt.clipboardData.getData('text');
|
||||
const ptr = GodotRuntime.allocString(text);
|
||||
func(ptr);
|
||||
@@ -452,9 +453,9 @@ const GodotDisplay = {
|
||||
}, false);
|
||||
},
|
||||
|
||||
godot_js_display_drop_files_cb: function(callback) {
|
||||
const func = GodotRuntime.get_func(callback)
|
||||
const dropFiles = function(files) {
|
||||
godot_js_display_drop_files_cb: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
const dropFiles = function (files) {
|
||||
const args = files || [];
|
||||
if (!args.length) {
|
||||
return;
|
||||
@@ -465,7 +466,7 @@ const GodotDisplay = {
|
||||
GodotRuntime.freeStringArray(argv, argc);
|
||||
};
|
||||
const canvas = GodotConfig.canvas;
|
||||
GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
|
||||
GodotDisplayListeners.add(canvas, 'dragover', function (ev) {
|
||||
// Prevent default behavior (which would try to open the file(s))
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
const GodotEditorTools = {
|
||||
godot_js_editor_download_file__deps: ['$FS'],
|
||||
godot_js_editor_download_file: function(p_path, p_name, p_mime) {
|
||||
godot_js_editor_download_file: function (p_path, p_name, p_mime) {
|
||||
const path = GodotRuntime.parseString(p_path);
|
||||
const name = GodotRuntime.parseString(p_name);
|
||||
const mime = GodotRuntime.parseString(p_mime);
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
const GodotEval = {
|
||||
godot_js_eval__deps: ['$GodotRuntime'],
|
||||
godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
|
||||
godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
|
||||
const js_code = GodotRuntime.parseString(p_js);
|
||||
let eval_ret = null;
|
||||
try {
|
||||
@@ -46,42 +46,40 @@ const GodotEval = {
|
||||
}
|
||||
|
||||
switch (typeof eval_ret) {
|
||||
case 'boolean':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
|
||||
return 1; // BOOL
|
||||
|
||||
case 'boolean':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
|
||||
return 1; // BOOL
|
||||
case 'number':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
|
||||
return 3; // REAL
|
||||
|
||||
case 'number':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
|
||||
return 3; // REAL
|
||||
case 'string':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
|
||||
return 4; // STRING
|
||||
|
||||
case 'string':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
|
||||
return 4; // STRING
|
||||
|
||||
case 'object':
|
||||
if (eval_ret === null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
|
||||
eval_ret = new Uint8Array(eval_ret.buffer);
|
||||
}
|
||||
else if (eval_ret instanceof ArrayBuffer) {
|
||||
eval_ret = new Uint8Array(eval_ret);
|
||||
}
|
||||
if (eval_ret instanceof Uint8Array) {
|
||||
const func = GodotRuntime.get_func(p_callback);
|
||||
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
|
||||
HEAPU8.set(eval_ret, bytes_ptr);
|
||||
return 20; // POOL_BYTE_ARRAY
|
||||
}
|
||||
case 'object':
|
||||
if (eval_ret === null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
|
||||
eval_ret = new Uint8Array(eval_ret.buffer);
|
||||
} else if (eval_ret instanceof ArrayBuffer) {
|
||||
eval_ret = new Uint8Array(eval_ret);
|
||||
}
|
||||
if (eval_ret instanceof Uint8Array) {
|
||||
const func = GodotRuntime.get_func(p_callback);
|
||||
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
|
||||
HEAPU8.set(eval_ret, bytes_ptr);
|
||||
return 20; // POOL_BYTE_ARRAY
|
||||
}
|
||||
break;
|
||||
|
||||
// no default
|
||||
}
|
||||
return 0; // NIL
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
mergeInto(LibraryManager.library, GodotEval);
|
||||
|
||||
@@ -33,111 +33,113 @@ const GodotHTTPRequest = {
|
||||
$GodotHTTPRequest: {
|
||||
requests: [],
|
||||
|
||||
getUnusedRequestId: function() {
|
||||
var idMax = GodotHTTPRequest.requests.length;
|
||||
for (var potentialId = 0; potentialId < idMax; ++potentialId) {
|
||||
getUnusedRequestId: function () {
|
||||
const idMax = GodotHTTPRequest.requests.length;
|
||||
for (let potentialId = 0; potentialId < idMax; ++potentialId) {
|
||||
if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
|
||||
continue;
|
||||
}
|
||||
return potentialId;
|
||||
}
|
||||
GodotHTTPRequest.requests.push(null)
|
||||
GodotHTTPRequest.requests.push(null);
|
||||
return idMax;
|
||||
},
|
||||
|
||||
setupRequest: function(xhr) {
|
||||
setupRequest: function (xhr) {
|
||||
xhr.responseType = 'arraybuffer';
|
||||
},
|
||||
},
|
||||
|
||||
godot_xhr_new: function() {
|
||||
var newId = GodotHTTPRequest.getUnusedRequestId();
|
||||
GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
|
||||
godot_xhr_new: function () {
|
||||
const newId = GodotHTTPRequest.getUnusedRequestId();
|
||||
GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
|
||||
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
|
||||
return newId;
|
||||
},
|
||||
|
||||
godot_xhr_reset: function(xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
|
||||
godot_xhr_reset: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
|
||||
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
|
||||
},
|
||||
|
||||
godot_xhr_free: function(xhrId) {
|
||||
godot_xhr_free: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId].abort();
|
||||
GodotHTTPRequest.requests[xhrId] = null;
|
||||
},
|
||||
|
||||
godot_xhr_open: function(xhrId, method, url, p_user, p_password) {
|
||||
godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
|
||||
const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
|
||||
const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
|
||||
GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
|
||||
},
|
||||
|
||||
godot_xhr_set_request_header: function(xhrId, header, value) {
|
||||
godot_xhr_set_request_header: function (xhrId, header, value) {
|
||||
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
|
||||
},
|
||||
|
||||
godot_xhr_send_null: function(xhrId) {
|
||||
godot_xhr_send_null: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId].send();
|
||||
},
|
||||
|
||||
godot_xhr_send_string: function(xhrId, strPtr) {
|
||||
godot_xhr_send_string: function (xhrId, strPtr) {
|
||||
if (!strPtr) {
|
||||
GodotRuntime.error("Failed to send string per XHR: null pointer");
|
||||
GodotRuntime.error('Failed to send string per XHR: null pointer');
|
||||
return;
|
||||
}
|
||||
GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
|
||||
},
|
||||
|
||||
godot_xhr_send_data: function(xhrId, ptr, len) {
|
||||
godot_xhr_send_data: function (xhrId, ptr, len) {
|
||||
if (!ptr) {
|
||||
GodotRuntime.error("Failed to send data per XHR: null pointer");
|
||||
GodotRuntime.error('Failed to send data per XHR: null pointer');
|
||||
return;
|
||||
}
|
||||
if (len < 0) {
|
||||
GodotRuntime.error("Failed to send data per XHR: buffer length less than 0");
|
||||
GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
|
||||
return;
|
||||
}
|
||||
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
|
||||
},
|
||||
|
||||
godot_xhr_abort: function(xhrId) {
|
||||
godot_xhr_abort: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId].abort();
|
||||
},
|
||||
|
||||
godot_xhr_get_status: function(xhrId) {
|
||||
godot_xhr_get_status: function (xhrId) {
|
||||
return GodotHTTPRequest.requests[xhrId].status;
|
||||
},
|
||||
|
||||
godot_xhr_get_ready_state: function(xhrId) {
|
||||
godot_xhr_get_ready_state: function (xhrId) {
|
||||
return GodotHTTPRequest.requests[xhrId].readyState;
|
||||
},
|
||||
|
||||
godot_xhr_get_response_headers_length: function(xhrId) {
|
||||
var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
godot_xhr_get_response_headers_length: function (xhrId) {
|
||||
const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
return headers === null ? 0 : GodotRuntime.strlen(headers);
|
||||
},
|
||||
|
||||
godot_xhr_get_response_headers: function(xhrId, dst, len) {
|
||||
var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
if (str === null)
|
||||
godot_xhr_get_response_headers: function (xhrId, dst, len) {
|
||||
const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
if (str === null) {
|
||||
return;
|
||||
}
|
||||
GodotRuntime.stringToHeap(str, dst, len);
|
||||
},
|
||||
|
||||
godot_xhr_get_response_length: function(xhrId) {
|
||||
var body = GodotHTTPRequest.requests[xhrId].response;
|
||||
godot_xhr_get_response_length: function (xhrId) {
|
||||
const body = GodotHTTPRequest.requests[xhrId].response;
|
||||
return body === null ? 0 : body.byteLength;
|
||||
},
|
||||
|
||||
godot_xhr_get_response: function(xhrId, dst, len) {
|
||||
var buf = GodotHTTPRequest.requests[xhrId].response;
|
||||
if (buf === null)
|
||||
godot_xhr_get_response: function (xhrId, dst, len) {
|
||||
let buf = GodotHTTPRequest.requests[xhrId].response;
|
||||
if (buf === null) {
|
||||
return;
|
||||
}
|
||||
buf = new Uint8Array(buf).subarray(0, len);
|
||||
HEAPU8.set(buf, dst);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
|
||||
autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest');
|
||||
mergeInto(LibraryManager.library, GodotHTTPRequest);
|
||||
|
||||
@@ -33,23 +33,23 @@ const IDHandler = {
|
||||
_last_id: 0,
|
||||
_references: {},
|
||||
|
||||
get: function(p_id) {
|
||||
get: function (p_id) {
|
||||
return IDHandler._references[p_id];
|
||||
},
|
||||
|
||||
add: function(p_data) {
|
||||
add: function (p_data) {
|
||||
const id = ++IDHandler._last_id;
|
||||
IDHandler._references[id] = p_data;
|
||||
return id;
|
||||
},
|
||||
|
||||
remove: function(p_id) {
|
||||
remove: function (p_id) {
|
||||
delete IDHandler._references[p_id];
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(IDHandler, "$IDHandler");
|
||||
autoAddDeps(IDHandler, '$IDHandler');
|
||||
mergeInto(LibraryManager.library, IDHandler);
|
||||
|
||||
const GodotConfig = {
|
||||
@@ -57,12 +57,12 @@ const GodotConfig = {
|
||||
$GodotConfig__deps: ['$GodotRuntime'],
|
||||
$GodotConfig: {
|
||||
canvas: null,
|
||||
locale: "en",
|
||||
locale: 'en',
|
||||
resize_on_start: false,
|
||||
on_execute: null,
|
||||
|
||||
init_config: function(p_opts) {
|
||||
GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
|
||||
init_config: function (p_opts) {
|
||||
GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart'];
|
||||
GodotConfig.canvas = p_opts['canvas'];
|
||||
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
|
||||
GodotConfig.on_execute = p_opts['onExecute'];
|
||||
@@ -70,20 +70,20 @@ const GodotConfig = {
|
||||
Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
locate_file: function(file) {
|
||||
return Module["locateFile"](file); // eslint-disable-line no-undef
|
||||
locate_file: function (file) {
|
||||
return Module['locateFile'](file); // eslint-disable-line no-undef
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
|
||||
GodotRuntime.stringToHeap('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
|
||||
godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
|
||||
GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
|
||||
godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
|
||||
GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_is_resize_on_start: function() {
|
||||
godot_js_config_is_resize_on_start: function () {
|
||||
return GodotConfig.resize_on_start ? 1 : 0;
|
||||
},
|
||||
};
|
||||
@@ -91,7 +91,6 @@ const GodotConfig = {
|
||||
autoAddDeps(GodotConfig, '$GodotConfig');
|
||||
mergeInto(LibraryManager.library, GodotConfig);
|
||||
|
||||
|
||||
const GodotFS = {
|
||||
$GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
|
||||
$GodotFS__postset: [
|
||||
@@ -104,7 +103,7 @@ const GodotFS = {
|
||||
_syncing: false,
|
||||
_mount_points: [],
|
||||
|
||||
is_persistent: function() {
|
||||
is_persistent: function () {
|
||||
return GodotFS._idbfs ? 1 : 0;
|
||||
},
|
||||
|
||||
@@ -112,7 +111,7 @@ const GodotFS = {
|
||||
// Returns a promise that resolves when the FS is ready.
|
||||
// We keep track of mount_points, so that we can properly close the IDBFS
|
||||
// since emscripten is not doing it by itself. (emscripten GH#12516).
|
||||
init: function(persistentPaths) {
|
||||
init: function (persistentPaths) {
|
||||
GodotFS._idbfs = false;
|
||||
if (!Array.isArray(persistentPaths)) {
|
||||
return Promise.reject(new Error('Persistent paths must be an array'));
|
||||
@@ -133,16 +132,16 @@ const GodotFS = {
|
||||
}
|
||||
}
|
||||
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
GodotFS._mount_points.forEach(function (path) {
|
||||
createRecursive(path);
|
||||
FS.mount(IDBFS, {}, path);
|
||||
});
|
||||
return new Promise(function(resolve, reject) {
|
||||
FS.syncfs(true, function(err) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
FS.syncfs(true, function (err) {
|
||||
if (err) {
|
||||
GodotFS._mount_points = [];
|
||||
GodotFS._idbfs = false;
|
||||
GodotRuntime.print("IndexedDB not available: " + err.message);
|
||||
GodotRuntime.print(`IndexedDB not available: ${err.message}`);
|
||||
} else {
|
||||
GodotFS._idbfs = true;
|
||||
}
|
||||
@@ -152,12 +151,12 @@ const GodotFS = {
|
||||
},
|
||||
|
||||
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
|
||||
deinit: function() {
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
deinit: function () {
|
||||
GodotFS._mount_points.forEach(function (path) {
|
||||
try {
|
||||
FS.unmount(path);
|
||||
} catch (e) {
|
||||
GodotRuntime.print("Already unmounted", e);
|
||||
GodotRuntime.print('Already unmounted', e);
|
||||
}
|
||||
if (GodotFS._idbfs && IDBFS.dbs[path]) {
|
||||
IDBFS.dbs[path].close();
|
||||
@@ -169,16 +168,16 @@ const GodotFS = {
|
||||
GodotFS._syncing = false;
|
||||
},
|
||||
|
||||
sync: function() {
|
||||
sync: function () {
|
||||
if (GodotFS._syncing) {
|
||||
GodotRuntime.error('Already syncing!');
|
||||
return Promise.resolve();
|
||||
}
|
||||
GodotFS._syncing = true;
|
||||
return new Promise(function (resolve, reject) {
|
||||
FS.syncfs(false, function(error) {
|
||||
FS.syncfs(false, function (error) {
|
||||
if (error) {
|
||||
GodotRuntime.error('Failed to save IDB file system: ' + error.message);
|
||||
GodotRuntime.error(`Failed to save IDB file system: ${error.message}`);
|
||||
}
|
||||
GodotFS._syncing = false;
|
||||
resolve(error);
|
||||
@@ -187,9 +186,9 @@ const GodotFS = {
|
||||
},
|
||||
|
||||
// Copies a buffer to the internal file system. Creating directories recursively.
|
||||
copy_to_fs: function(path, buffer) {
|
||||
const idx = path.lastIndexOf("/");
|
||||
let dir = "/";
|
||||
copy_to_fs: function (path, buffer) {
|
||||
const idx = path.lastIndexOf('/');
|
||||
let dir = '/';
|
||||
if (idx > 0) {
|
||||
dir = path.slice(0, idx);
|
||||
}
|
||||
@@ -201,7 +200,7 @@ const GodotFS = {
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
|
||||
FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' });
|
||||
},
|
||||
},
|
||||
};
|
||||
@@ -214,54 +213,54 @@ const GodotOS = {
|
||||
'GodotOS._fs_sync_promise = Promise.resolve();',
|
||||
].join(''),
|
||||
$GodotOS: {
|
||||
request_quit: function() {},
|
||||
request_quit: function () {},
|
||||
_async_cbs: [],
|
||||
_fs_sync_promise: null,
|
||||
|
||||
atexit: function(p_promise_cb) {
|
||||
atexit: function (p_promise_cb) {
|
||||
GodotOS._async_cbs.push(p_promise_cb);
|
||||
},
|
||||
|
||||
finish_async: function(callback) {
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
finish_async: function (callback) {
|
||||
GodotOS._fs_sync_promise.then(function (err) {
|
||||
const promises = [];
|
||||
GodotOS._async_cbs.forEach(function(cb) {
|
||||
GodotOS._async_cbs.forEach(function (cb) {
|
||||
promises.push(new Promise(cb));
|
||||
});
|
||||
return Promise.all(promises);
|
||||
}).then(function() {
|
||||
}).then(function () {
|
||||
return GodotFS.sync(); // Final FS sync.
|
||||
}).then(function(err) {
|
||||
}).then(function (err) {
|
||||
// Always deferred.
|
||||
setTimeout(function() {
|
||||
setTimeout(function () {
|
||||
callback();
|
||||
}, 0);
|
||||
});
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_os_finish_async: function(p_callback) {
|
||||
godot_js_os_finish_async: function (p_callback) {
|
||||
const func = GodotRuntime.get_func(p_callback);
|
||||
GodotOS.finish_async(func);
|
||||
},
|
||||
|
||||
godot_js_os_request_quit_cb: function(p_callback) {
|
||||
godot_js_os_request_quit_cb: function (p_callback) {
|
||||
GodotOS.request_quit = GodotRuntime.get_func(p_callback);
|
||||
},
|
||||
|
||||
godot_js_os_fs_is_persistent: function() {
|
||||
godot_js_os_fs_is_persistent: function () {
|
||||
return GodotFS.is_persistent();
|
||||
},
|
||||
|
||||
godot_js_os_fs_sync: function(callback) {
|
||||
godot_js_os_fs_sync: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
GodotOS._fs_sync_promise = GodotFS.sync();
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
GodotOS._fs_sync_promise.then(function (err) {
|
||||
func();
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_os_execute: function(p_json) {
|
||||
godot_js_os_execute: function (p_json) {
|
||||
const json_args = GodotRuntime.parseString(p_json);
|
||||
const args = JSON.parse(json_args);
|
||||
if (GodotConfig.on_execute) {
|
||||
@@ -271,7 +270,7 @@ const GodotOS = {
|
||||
return 1;
|
||||
},
|
||||
|
||||
godot_js_os_shell_open: function(p_uri) {
|
||||
godot_js_os_shell_open: function (p_uri) {
|
||||
window.open(GodotRuntime.parseString(p_uri), '_blank');
|
||||
},
|
||||
};
|
||||
|
||||
@@ -33,29 +33,29 @@ const GodotRuntime = {
|
||||
/*
|
||||
* Functions
|
||||
*/
|
||||
get_func: function(ptr) {
|
||||
get_func: function (ptr) {
|
||||
return wasmTable.get(ptr); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
/*
|
||||
* Prints
|
||||
*/
|
||||
error: function() {
|
||||
error: function () {
|
||||
err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
print: function() {
|
||||
print: function () {
|
||||
out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
/*
|
||||
* Memory
|
||||
*/
|
||||
malloc: function(p_size) {
|
||||
malloc: function (p_size) {
|
||||
return _malloc(p_size); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
free: function(p_ptr) {
|
||||
free: function (p_ptr) {
|
||||
_free(p_ptr); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
@@ -63,16 +63,16 @@ const GodotRuntime = {
|
||||
return getValue(p_ptr, p_type); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
setHeapValue: function(p_ptr, p_value, p_type) {
|
||||
setHeapValue: function (p_ptr, p_value, p_type) {
|
||||
setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
heapSub: function(p_heap, p_ptr, p_len) {
|
||||
heapSub: function (p_heap, p_ptr, p_len) {
|
||||
const bytes = p_heap.BYTES_PER_ELEMENT;
|
||||
return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len);
|
||||
},
|
||||
|
||||
heapCopy: function(p_heap, p_ptr, p_len) {
|
||||
heapCopy: function (p_heap, p_ptr, p_len) {
|
||||
const bytes = p_heap.BYTES_PER_ELEMENT;
|
||||
return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len);
|
||||
},
|
||||
@@ -80,22 +80,22 @@ const GodotRuntime = {
|
||||
/*
|
||||
* Strings
|
||||
*/
|
||||
parseString: function(p_ptr) {
|
||||
parseString: function (p_ptr) {
|
||||
return UTF8ToString(p_ptr); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
strlen: function(p_str) {
|
||||
strlen: function (p_str) {
|
||||
return lengthBytesUTF8(p_str); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
allocString: function(p_str) {
|
||||
const length = GodotRuntime.strlen(p_str)+1;
|
||||
allocString: function (p_str) {
|
||||
const length = GodotRuntime.strlen(p_str) + 1;
|
||||
const c_str = GodotRuntime.malloc(length);
|
||||
stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef
|
||||
return c_str;
|
||||
},
|
||||
|
||||
allocStringArray: function(p_strings) {
|
||||
allocStringArray: function (p_strings) {
|
||||
const size = p_strings.length;
|
||||
const c_ptr = GodotRuntime.malloc(size * 4);
|
||||
for (let i = 0; i < size; i++) {
|
||||
@@ -104,7 +104,7 @@ const GodotRuntime = {
|
||||
return c_ptr;
|
||||
},
|
||||
|
||||
freeStringArray: function(p_ptr, p_len) {
|
||||
freeStringArray: function (p_ptr, p_len) {
|
||||
for (let i = 0; i < p_len; i++) {
|
||||
GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]);
|
||||
}
|
||||
@@ -116,5 +116,5 @@ const GodotRuntime = {
|
||||
},
|
||||
},
|
||||
};
|
||||
autoAddDeps(GodotRuntime, "$GodotRuntime");
|
||||
autoAddDeps(GodotRuntime, '$GodotRuntime');
|
||||
mergeInto(LibraryManager.library, GodotRuntime);
|
||||
|
||||
Reference in New Issue
Block a user