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Add Listener2D
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@@ -858,15 +858,6 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
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}
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}
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/*
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void SceneMainLoop::_update_listener_2d() {
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if (listener_2d.is_valid()) {
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SpatialSound2DServer::get_singleton()->listener_set_space( listener_2d, world_2d->get_sound_space() );
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}
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}
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*/
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void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_call_type, const Ref<InputEvent> &p_input, Viewport *p_viewport) {
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Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (!E) {
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