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Fix leakage of JNI object references
Fixes https://github.com/godotengine/godot/issues/87548
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@@ -736,6 +736,10 @@ void OS_Android::benchmark_dump() {
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}
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bool OS_Android::_check_internal_feature_support(const String &p_feature) {
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if (p_feature == "macos" || p_feature == "web_ios" || p_feature == "web_macos" || p_feature == "windows") {
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return false;
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}
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if (p_feature == "system_fonts") {
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return true;
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}
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