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Wayland: minimize surface commits and limit them to the main thread
Before of this patch, as explained in the usual commented-wall-of-text-longer-than-the-actual-patch-itself™, due to the multithreaded nature of the Wayland thread, it was possible to commit a surface while the renderer was doing stuff, which was _very_ wrong. Initially the consequences of such a sin weren't obvious but, now that explicit synchronization is becoming more and more common, we can't commit a buffer randomly without basically guaranteeing a nasty, nasty crash (and we should have avoided commits altogether in the first place to ensure atomic surface updates). We now only trigger a commit _in the main thread_ when low processor usage mode is on _and_ if we know that we won't be rendering anything as, due to its intermittent nature, it makes "legacy" (pre xdg_wm_base v6) frame callback based suspension quite annoying.
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@@ -968,7 +968,6 @@ void WaylandThread::_frame_wl_callback_on_done(void *data, struct wl_callback *w
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ws->frame_callback = wl_surface_frame(ws->wl_surface),
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wl_callback_add_listener(ws->frame_callback, &frame_wl_callback_listener, ws);
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wl_surface_commit(ws->wl_surface);
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if (ws->wl_surface && ws->buffer_scale_changed) {
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// NOTE: We're only now setting the buffer scale as the idea is to get this
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@@ -980,11 +979,6 @@ void WaylandThread::_frame_wl_callback_on_done(void *data, struct wl_callback *w
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// rendering if needed.
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wl_surface_set_buffer_scale(ws->wl_surface, window_state_get_preferred_buffer_scale(ws));
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}
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// NOTE: Remember to set here also other buffer-dependent states (e.g. opaque
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// region) if used, to be as close as possible to an atomic surface update.
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// Ideally we'd only have one surface commit, but it's not really doable given
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// the current state of things.
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}
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void WaylandThread::_wl_surface_on_leave(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) {
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@@ -3241,10 +3235,6 @@ void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_wid
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ws.frame_callback = wl_surface_frame(ws.wl_surface);
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wl_callback_add_listener(ws.frame_callback, &frame_wl_callback_listener, &ws);
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// NOTE: This commit is only called once to start the whole frame callback
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// "loop".
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wl_surface_commit(ws.wl_surface);
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if (registry.xdg_exporter) {
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ws.xdg_exported = zxdg_exporter_v1_export(registry.xdg_exporter, ws.wl_surface);
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zxdg_exported_v1_add_listener(ws.xdg_exported, &xdg_exported_listener, &ws);
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@@ -4120,6 +4110,10 @@ void WaylandThread::primary_set_text(const String &p_text) {
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wl_display_roundtrip(wl_display);
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}
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void WaylandThread::commit_surfaces() {
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wl_surface_commit(main_window.wl_surface);
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}
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void WaylandThread::set_frame() {
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frame = true;
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}
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