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Revert recently added approach to cross-thread lambda survival
Commits reverted: -1ed6919148-271511726b
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@@ -128,16 +128,11 @@ class GDScript : public Script {
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Mutex *mutex = nullptr;
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};
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static thread_local UpdatableFuncPtr func_ptrs_to_update_thread_local;
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static thread_local LocalVector<List<UpdatableFuncPtr *>::Element> func_ptrs_to_update_entries_thread_local;
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static UpdatableFuncPtr *func_ptrs_to_update_main_thread;
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List<UpdatableFuncPtr *> func_ptrs_to_update;
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List<UpdatableFuncPtrElement> func_ptrs_to_update_elems;
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Mutex func_ptrs_to_update_mutex;
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List<UpdatableFuncPtrElement>::Element *_add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr);
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static void _remove_func_ptr_to_update(List<UpdatableFuncPtrElement>::Element *p_func_ptr_element);
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static void _fixup_thread_function_bookkeeping();
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UpdatableFuncPtrElement _add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr);
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static void _remove_func_ptr_to_update(const UpdatableFuncPtrElement p_func_ptr_element);
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#ifdef TOOLS_ENABLED
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// For static data storage during hot-reloading.
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@@ -559,10 +554,6 @@ public:
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virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
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virtual void remove_named_global_constant(const StringName &p_name) override;
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/* MULTITHREAD FUNCTIONS */
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virtual void thread_exit() override;
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/* DEBUGGER FUNCTIONS */
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virtual String debug_get_error() const override;
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