You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Fix memory leak in RichTextLabel.remove_line
This commit is contained in:
@@ -2346,6 +2346,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub
|
|||||||
// Then remove the provided item itself.
|
// Then remove the provided item itself.
|
||||||
p_item->parent->subitems.erase(p_item);
|
p_item->parent->subitems.erase(p_item);
|
||||||
}
|
}
|
||||||
|
memdelete(p_item);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlign p_align) {
|
void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlign p_align) {
|
||||||
|
|||||||
Reference in New Issue
Block a user