You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
replaced :var by :Variant in documentation, fixes #2897
This commit is contained in:
@@ -102,7 +102,7 @@ void Physics2DDirectBodyState::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("get_contact_collider_id","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_id);
|
||||
ObjectTypeDB::bind_method(_MD("get_contact_collider_object","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_object);
|
||||
ObjectTypeDB::bind_method(_MD("get_contact_collider_shape","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_shape);
|
||||
ObjectTypeDB::bind_method(_MD("get_contact_collider_shape_metadata:var","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_shape_metadata);
|
||||
ObjectTypeDB::bind_method(_MD("get_contact_collider_shape_metadata:Variant","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_shape_metadata);
|
||||
ObjectTypeDB::bind_method(_MD("get_contact_collider_velocity_at_pos","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_velocity_at_pos);
|
||||
ObjectTypeDB::bind_method(_MD("get_step"),&Physics2DDirectBodyState::get_step);
|
||||
ObjectTypeDB::bind_method(_MD("integrate_forces"),&Physics2DDirectBodyState::integrate_forces);
|
||||
|
||||
Reference in New Issue
Block a user