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Update the splash screen logic for the Godot app template
Due to limitations to the splash screen introduced in Android 12, the splash screen logic is updated to the same logic as used on other platforms, i.e: the splash screen is rendered by the Godot engine instead of the Android runtime.
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@@ -212,11 +212,6 @@ static const char *android_perms[] = {
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static const char *MISMATCHED_VERSIONS_MESSAGE = "Android build version mismatch:\n| Template installed: %s\n| Requested version: %s\nPlease reinstall Android build template from 'Project' menu.";
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static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi/splash.png";
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static const char *LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi-v4/splash.png";
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static const char *SPLASH_BG_COLOR_PATH = "res/drawable-nodpi/splash_bg_color.png";
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static const char *LEGACY_BUILD_SPLASH_BG_COLOR_PATH = "res/drawable-nodpi-v4/splash_bg_color.png";
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static const char *SPLASH_CONFIG_PATH = "res/drawable/splash_drawable.xml";
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static const char *GDEXTENSION_LIBS_PATH = "libs/gdextensionlibs.json";
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static const int icon_densities_count = 6;
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@@ -1642,67 +1637,6 @@ void EditorExportPlatformAndroid::_process_launcher_icons(const String &p_file_n
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}
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}
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String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) {
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bool scale_splash = GLOBAL_GET("application/boot_splash/fullsize");
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bool apply_filter = GLOBAL_GET("application/boot_splash/use_filter");
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bool show_splash_image = GLOBAL_GET("application/boot_splash/show_image");
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String project_splash_path = GLOBAL_GET("application/boot_splash/image");
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// Setup the splash bg color.
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bool bg_color_valid = false;
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Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid);
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if (!bg_color_valid) {
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bg_color = boot_splash_bg_color;
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}
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if (show_splash_image) {
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if (!project_splash_path.is_empty()) {
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splash_image.instantiate();
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print_verbose("Loading splash image: " + project_splash_path);
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const Error err = ImageLoader::load_image(project_splash_path, splash_image);
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if (err) {
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")");
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}
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splash_image.unref();
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}
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}
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} else {
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splash_image.instantiate();
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splash_image->initialize_data(1, 1, false, Image::FORMAT_RGBA8);
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splash_image->set_pixel(0, 0, bg_color);
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}
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if (splash_image.is_null()) {
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// Use the default
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print_verbose("Using default splash image.");
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splash_image = Ref<Image>(memnew(Image(boot_splash_png)));
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}
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if (scale_splash) {
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Size2 screen_size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
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int width, height;
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if (screen_size.width > screen_size.height) {
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// scale horizontally
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height = screen_size.height;
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width = splash_image->get_width() * screen_size.height / splash_image->get_height();
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} else {
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// scale vertically
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width = screen_size.width;
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height = splash_image->get_height() * screen_size.width / splash_image->get_width();
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}
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splash_image->resize(width, height);
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}
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print_verbose("Creating splash background color image.");
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splash_bg_color_image.instantiate();
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splash_bg_color_image->initialize_data(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format());
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splash_bg_color_image->fill(bg_color);
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String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, bool_to_string(apply_filter));
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return processed_splash_config_xml;
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}
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void EditorExportPlatformAndroid::load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) {
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String project_icon_path = GLOBAL_GET("application/config/icon");
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@@ -1739,61 +1673,34 @@ void EditorExportPlatformAndroid::load_icon_refs(const Ref<EditorExportPreset> &
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}
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void EditorExportPlatformAndroid::_copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset,
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const String &processed_splash_config_xml,
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const Ref<Image> &splash_image,
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const Ref<Image> &splash_bg_color_image,
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const Ref<Image> &main_image,
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const Ref<Image> &foreground,
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const Ref<Image> &background) {
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const Ref<Image> &p_main_image,
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const Ref<Image> &p_foreground,
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const Ref<Image> &p_background) {
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String gradle_build_dir = ExportTemplateManager::get_android_build_directory(p_preset);
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// Store the splash configuration
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if (!processed_splash_config_xml.is_empty()) {
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print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml);
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store_string_at_path(gradle_build_dir.path_join(SPLASH_CONFIG_PATH), processed_splash_config_xml);
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}
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// Store the splash image
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if (splash_image.is_valid() && !splash_image->is_empty()) {
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String splash_export_path = gradle_build_dir.path_join(SPLASH_IMAGE_EXPORT_PATH);
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print_verbose("Storing splash image in " + splash_export_path);
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Vector<uint8_t> data;
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_load_image_data(splash_image, data);
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store_file_at_path(splash_export_path, data);
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}
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// Store the splash bg color image
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if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) {
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String splash_bg_color_path = gradle_build_dir.path_join(SPLASH_BG_COLOR_PATH);
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print_verbose("Storing splash background image in " + splash_bg_color_path);
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Vector<uint8_t> data;
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_load_image_data(splash_bg_color_image, data);
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store_file_at_path(splash_bg_color_path, data);
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}
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// Prepare images to be resized for the icons. If some image ends up being uninitialized,
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// the default image from the export template will be used.
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for (int i = 0; i < icon_densities_count; ++i) {
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if (main_image.is_valid() && !main_image->is_empty()) {
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if (p_main_image.is_valid() && !p_main_image->is_empty()) {
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print_verbose("Processing launcher icon for dimension " + itos(launcher_icons[i].dimensions) + " into " + launcher_icons[i].export_path);
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Vector<uint8_t> data;
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_process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data);
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_process_launcher_icons(launcher_icons[i].export_path, p_main_image, launcher_icons[i].dimensions, data);
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store_file_at_path(gradle_build_dir.path_join(launcher_icons[i].export_path), data);
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}
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if (foreground.is_valid() && !foreground->is_empty()) {
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print_verbose("Processing launcher adaptive icon foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path);
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if (p_foreground.is_valid() && !p_foreground->is_empty()) {
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print_verbose("Processing launcher adaptive icon p_foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path);
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Vector<uint8_t> data;
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_process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground,
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_process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, p_foreground,
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launcher_adaptive_icon_foregrounds[i].dimensions, data);
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store_file_at_path(gradle_build_dir.path_join(launcher_adaptive_icon_foregrounds[i].export_path), data);
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}
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if (background.is_valid() && !background->is_empty()) {
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print_verbose("Processing launcher adaptive icon background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path);
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if (p_background.is_valid() && !p_background->is_empty()) {
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print_verbose("Processing launcher adaptive icon p_background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path);
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Vector<uint8_t> data;
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_process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background,
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_process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, p_background,
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launcher_adaptive_icon_backgrounds[i].dimensions, data);
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store_file_at_path(gradle_build_dir.path_join(launcher_adaptive_icon_backgrounds[i].export_path), data);
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}
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@@ -3093,10 +3000,6 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
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print_verbose("- include filter: " + p_preset->get_include_filter());
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print_verbose("- exclude filter: " + p_preset->get_exclude_filter());
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Ref<Image> splash_image;
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Ref<Image> splash_bg_color_image;
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String processed_splash_config_xml = load_splash_refs(splash_image, splash_bg_color_image);
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Ref<Image> main_image;
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Ref<Image> foreground;
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Ref<Image> background;
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@@ -3172,7 +3075,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Unable to overwrite res/*.xml files with project name."));
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}
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// Copies the project icon files into the appropriate Gradle project directory.
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_copy_icons_to_gradle_project(p_preset, processed_splash_config_xml, splash_image, splash_bg_color_image, main_image, foreground, background);
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_copy_icons_to_gradle_project(p_preset, main_image, foreground, background);
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// Write an AndroidManifest.xml file into the Gradle project directory.
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_write_tmp_manifest(p_preset, p_give_internet, p_debug);
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@@ -3486,16 +3389,6 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
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_fix_resources(p_preset, data);
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}
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// Process the splash image
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if ((file == SPLASH_IMAGE_EXPORT_PATH || file == LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH) && splash_image.is_valid() && !splash_image->is_empty()) {
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_load_image_data(splash_image, data);
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}
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// Process the splash bg color image
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if ((file == SPLASH_BG_COLOR_PATH || file == LEGACY_BUILD_SPLASH_BG_COLOR_PATH) && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) {
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_load_image_data(splash_bg_color_image, data);
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}
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if (file.ends_with(".png") && file.contains("mipmap")) {
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for (int i = 0; i < icon_densities_count; ++i) {
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if (main_image.is_valid() && !main_image->is_empty()) {
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