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Allow to use sliders for integers in EditorSpinSlider

This commit is contained in:
Michael Alexsander
2025-09-12 12:40:07 -03:00
parent ba0da90ba6
commit f16ff829f0
21 changed files with 189 additions and 97 deletions

View File

@@ -1698,7 +1698,7 @@ ProjectSettings::ProjectSettings() {
// installed by the scripts provided in the repository
// (check `misc/scripts/install_d3d12_sdk_windows.py`).
// For example, if the script installs 1.613.3, the default value must be 613.
GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/rendering_device/d3d12/agility_sdk_version", PROPERTY_HINT_RANGE, "0,10000,1,or_greater,hide_slider"), 613);
GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/rendering_device/d3d12/agility_sdk_version", PROPERTY_HINT_RANGE, "0,10000,1,or_greater,hide_control"), 613);
GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap"), 1);
GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_repeat", PROPERTY_HINT_ENUM, "Disable,Enable,Mirror"), 0);