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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Fix Ignore External Changes Bug

Fix Issue #106410 : Add a new list `disk_changed_scenes()` and a boolean `disk_changed_project` to keep track of modfied scenes and the project. Save them only if they are in the list or the boolean value is true, when ignoring external changes.
This commit is contained in:
Jorge Korgut Junior
2025-05-23 21:43:25 +02:00
parent 4a44078451
commit f165ee211b
2 changed files with 24 additions and 9 deletions

View File

@@ -1304,21 +1304,27 @@ void EditorNode::_scan_external_changes() {
disk_changed_list->set_hide_root(true);
bool need_reload = false;
// Check if any edited scene has changed.
disk_changed_scenes.clear();
disk_changed_project = false;
// Check if any edited scene has changed.
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (editor_data.get_scene_path(i) == "" || !da->file_exists(editor_data.get_scene_path(i))) {
const String scene_path = editor_data.get_scene_path(i);
if (scene_path == "" || !da->file_exists(scene_path)) {
continue;
}
uint64_t last_date = editor_data.get_scene_modified_time(i);
uint64_t date = FileAccess::get_modified_time(editor_data.get_scene_path(i));
uint64_t date = FileAccess::get_modified_time(scene_path);
if (date > last_date) {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, editor_data.get_scene_path(i).get_file());
ti->set_text(0, scene_path.get_file());
need_reload = true;
disk_changed_scenes.push_back(scene_path);
}
}
@@ -1327,6 +1333,7 @@ void EditorNode::_scan_external_changes() {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, "project.godot");
need_reload = true;
disk_changed_project = true;
}
if (need_reload) {
@@ -1334,9 +1341,15 @@ void EditorNode::_scan_external_changes() {
}
}
void EditorNode::_resave_scenes(String p_str) {
save_all_scenes();
ProjectSettings::get_singleton()->save();
void EditorNode::_resave_externally_modified_scenes(String p_str) {
for (const String &scene_path : disk_changed_scenes) {
_save_scene(scene_path);
}
if (disk_changed_project) {
ProjectSettings::get_singleton()->save();
}
disk_changed->hide();
}
@@ -8293,7 +8306,7 @@ EditorNode::EditorNode() {
disk_changed->set_ok_button_text(TTR("Reload from disk"));
disk_changed->add_button(TTR("Ignore external changes"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes));
disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_externally_modified_scenes));
}
gui_base->add_child(disk_changed);